diff --git a/data/enemies/bat.ani b/data/enemies/bat.ani
new file mode 100644
index 0000000..22355c1
--- /dev/null
+++ b/data/enemies/bat.ani
@@ -0,0 +1,9 @@
+frameWidth=9
+frameHeight=7
+
+[animation]
+name=default
+speed=3
+loop=0
+frames=0,1
+[/animation]
\ No newline at end of file
diff --git a/data/enemies/bat.png b/data/enemies/bat.png
new file mode 100644
index 0000000..a9f4d98
Binary files /dev/null and b/data/enemies/bat.png differ
diff --git a/data/items/items.png b/data/items/items.png
index 3cf20cd..354245c 100644
Binary files a/data/items/items.png and b/data/items/items.png differ
diff --git a/data/room/06.room b/data/room/06.room
index 08a0744..70cf40e 100644
--- a/data/room/06.room
+++ b/data/room/06.room
@@ -1,33 +1,36 @@
-name=no 06
-bgColor=black
-border=red
+name=welcome to my abbey
+bgColor=blue
+border=yellow
tilemap=06.tmx
tileset=standard.png
roomUp=15.room
roomDown=0
roomLeft=05.room
roomRight=25.room
+itemColor1=yellow
+itemColor2=cyan
[enemy]
-tileset=diskette.png
-animation=diskette.ani
-width=16
+tileset=abad.png
+animation=abad.ani
+width=8
height=16
-x=2
-y=2
-vx=0
+x=1
+y=13
+vx=0.8
vy=0
-x1=2
-y1=2
-x2=2
-y2=2
-color=magenta
+x1=1
+y1=13
+x2=30
+y2=13
+color=yellow
+flip=true
[/enemy]
[item]
tileset=items.png
-tile=1
-x=1
-y=1
+tile=48
+x=7
+y=2
counter=1
[/item]
\ No newline at end of file
diff --git a/data/room/06.tmx b/data/room/06.tmx
index 7ff6b20..3810e2a 100644
--- a/data/room/06.tmx
+++ b/data/room/06.tmx
@@ -3,22 +3,22 @@
-30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30
+32,32,32,32,0,0,0,0,32,32,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,67,68,
+32,32,0,0,0,0,0,0,0,0,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,91,92,
+93,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,93,
+117,0,0,0,403,403,403,403,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,117,
+117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,117,
+117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,117,
+141,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,117,
+32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,117,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,526,403,403,403,403,403,550,0,0,0,117,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,526,426,0,0,0,0,0,427,550,0,0,117,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,526,426,0,0,0,0,0,0,0,0,403,403,117,
+32,67,68,67,68,403,403,403,550,0,0,0,0,0,526,403,67,68,67,68,403,550,0,0,0,0,0,0,0,0,140,141,
+32,91,92,91,92,0,0,0,427,550,0,0,0,526,426,0,91,92,91,92,0,427,550,0,0,0,0,0,0,0,0,32,
+135,0,0,0,0,0,0,0,0,0,0,0,526,426,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+135,0,0,0,0,0,0,0,0,0,0,526,426,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90,89,90
diff --git a/data/room/14.tmx b/data/room/14.tmx
index ca0e9a5..836c8d1 100644
--- a/data/room/14.tmx
+++ b/data/room/14.tmx
@@ -18,7 +18,7 @@
27,27,27,27,27,0,27,27,27,27,27,27,27,27,27,317,317,0,0,0,0,306,0,0,0,0,0,0,0,0,0,30,
0,0,0,0,0,0,27,0,0,0,0,0,0,0,27,317,317,0,0,306,0,0,306,0,0,306,0,306,306,0,0,30,
0,0,0,0,0,0,27,0,0,0,0,0,0,0,27,317,317,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,
-30,30,30,30,30,0,30,30,30,30,30,30,30,30,30,30,30,30,30,30,0,0,0,0,306,306,306,306,306,306,306,30
+30,30,30,30,30,0,30,30,30,30,30,30,30,30,30,30,30,30,30,30,306,0,0,306,306,30,30,30,30,30,30,30
diff --git a/data/room/15.room b/data/room/15.room
index d7749b4..5d058d9 100644
--- a/data/room/15.room
+++ b/data/room/15.room
@@ -1,33 +1,132 @@
-name=no 15
+name=now this is the batcave!
bgColor=black
-border=red
+border=black
tilemap=15.tmx
tileset=standard.png
roomUp=14.room
roomDown=06.room
roomLeft=0
roomRight=0
+itemColor1=yellow
+itemColor2=red
[enemy]
-tileset=diskette.png
-animation=diskette.ani
-width=16
+tileset=batman.png
+animation=batman.ani
+width=8
height=16
-x=2
-y=2
-vx=0
+x=17
+y=13
+vx=0.8
vy=0
-x1=2
+x1=7
+y1=13
+x2=29
+y2=13
+color=white
+flip=true
+[/enemy]
+
+[enemy]
+tileset=bat.png
+animation=bat.ani
+width=9
+height=7
+x=14
+y=2
+vx=0.5
+vy=0
+x1=9
y1=2
-x2=2
+x2=30
y2=2
-color=magenta
+color=bright_blue
+[/enemy]
+
+[enemy]
+tileset=bat.png
+animation=bat.ani
+width=9
+height=7
+x=10
+y=10
+vx=0.5
+vy=0
+x1=1
+y1=10
+x2=30
+y2=10
+color=cyan
+[/enemy]
+
+[enemy]
+tileset=bat.png
+animation=bat.ani
+width=9
+height=7
+x=15
+y=1
+vx=0
+vy=0.7
+x1=15
+y1=1
+x2=15
+y2=11
+color=red
[/enemy]
[item]
tileset=items.png
-tile=1
-x=1
-y=1
+tile=0
+x=5
+y=2
counter=1
+[/item]
+
+[item]
+tileset=items.png
+tile=0
+x=13
+y=12
+counter=2
+[/item]
+
+[item]
+tileset=items.png
+tile=0
+x=14
+y=12
+counter=3
+[/item]
+
+[item]
+tileset=items.png
+tile=0
+x=15
+y=12
+counter=4
+[/item]
+
+[item]
+tileset=items.png
+tile=0
+x=16
+y=12
+counter=5
+[/item]
+
+[item]
+tileset=items.png
+tile=0
+x=10
+y=4
+counter=6
+[/item]
+
+[item]
+tileset=items.png
+tile=0
+x=17
+y=7
+counter=7
[/item]
\ No newline at end of file
diff --git a/data/room/15.tmx b/data/room/15.tmx
index 1c2cb6d..77f8bd7 100644
--- a/data/room/15.tmx
+++ b/data/room/15.tmx
@@ -3,22 +3,22 @@
-26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
-26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
-26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
-26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
-26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
-26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
-26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
-26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
-26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
-26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
-26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
-26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
-26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
-26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
-26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,
-26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26
+16,16,16,16,16,0,16,16,16,16,16,16,16,16,16,16,16,16,16,0,0,0,0,0,0,16,16,16,16,16,16,16,
+16,16,0,0,0,0,0,349,16,349,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,16,
+16,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,
+16,0,0,0,0,349,0,0,16,0,0,0,0,0,0,0,0,0,0,423,423,423,423,423,423,0,0,0,0,0,0,16,
+16,0,0,0,16,16,16,16,16,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,
+16,0,0,0,0,0,0,16,16,16,16,0,0,0,423,0,0,0,423,547,0,0,0,0,0,0,0,0,0,0,0,16,
+16,0,0,0,0,0,0,0,16,16,0,0,0,0,0,0,0,0,0,0,547,0,0,0,0,424,422,424,422,0,0,16,
+16,0,0,424,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,422,0,0,0,0,0,0,0,0,0,16,
+16,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,422,0,0,0,0,422,0,0,0,0,0,0,0,422,16,
+16,422,547,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,
+16,0,0,409,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,555,0,0,0,0,0,523,422,16,
+16,0,0,0,0,0,0,555,0,0,0,0,0,0,0,0,0,0,0,0,0,0,422,423,422,422,423,361,409,0,0,16,
+16,0,0,0,422,409,422,423,422,422,423,409,422,0,0,0,0,423,424,0,0,0,0,0,0,0,0,289,0,0,0,16,
+16,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,289,0,0,0,16,
+16,16,0,0,0,0,0,0,0,0,0,555,0,0,0,0,0,0,0,0,555,0,0,0,0,0,0,289,0,0,16,16,
+16,349,349,349,349,0,0,349,349,349,349,349,349,349,349,349,349,349,349,349,349,349,349,349,349,349,349,349,349,349,349,16
diff --git a/data/tilesets/standard.png b/data/tilesets/standard.png
index d050399..a1f9e20 100644
Binary files a/data/tilesets/standard.png and b/data/tilesets/standard.png differ
diff --git a/source/director.cpp b/source/director.cpp
index 7de7a9b..02d4ed0 100644
--- a/source/director.cpp
+++ b/source/director.cpp
@@ -570,6 +570,8 @@ bool Director::setFileList()
asset->add("/../data/enemies/arounder_stop.ani", t_data);
asset->add("/../data/enemies/arounder_fly.png", t_bitmap);
asset->add("/../data/enemies/arounder_fly.ani", t_data);
+ asset->add("/../data/enemies/bat.png", t_bitmap);
+ asset->add("/../data/enemies/bat.ani", t_data);
// Jugador
asset->add("/../data/player/player.png", t_bitmap);
diff --git a/source/game.cpp b/source/game.cpp
index 531706e..ad04b06 100644
--- a/source/game.cpp
+++ b/source/game.cpp
@@ -17,7 +17,7 @@ Game::Game(SDL_Renderer *renderer, Screen *screen, Asset *asset, Input *input, D
// ****
// this->debug->setEnabled(true);
- currentRoom = "53.room";
+ currentRoom = "14.room";
const int x = 30;
const int y = 13;
spawnPoint = {x * 8, y * 8, 0, 0, 0, s_standing, SDL_FLIP_HORIZONTAL};