forked from jaildesigner-jailgames/jaildoctors_dilemma
Arreglada la cárrega de opcions i recursos
Modificats els parametros dels fitxers .ani a snake_case
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@@ -57,6 +57,8 @@ void Resource::load()
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loadTextures();
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loadTextFiles();
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loadAnimations();
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loadTileMaps();
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loadRooms();
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createText();
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std::cout << "\n** RESOURCES LOADED" << std::endl;
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}
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@@ -277,6 +279,7 @@ void Resource::loadTileMaps()
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{
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auto name = getFileName(l);
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tile_maps_.emplace_back(ResourceTileMap(name, loadRoomTileFile(l)));
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printWithDots("TileMap : ", name, "[ LOADED ]");
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}
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}
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@@ -291,6 +294,7 @@ void Resource::loadRooms()
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{
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auto name = getFileName(l);
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rooms_.emplace_back(ResourceRoom(name, std::make_shared<room_t>(loadRoomFile(l))));
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printWithDots("Room : ", name, "[ LOADED ]");
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}
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}
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