forked from jaildesigner-jailgames/jaildoctors_dilemma
Sustituyendo todos los defines de const.h
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@@ -1,5 +1,4 @@
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#include "screen.h"
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#include "const.h"
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#include <string>
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#include <stdio.h>
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@@ -11,8 +10,8 @@ Screen::Screen(SDL_Window *window, SDL_Renderer *renderer, options_t *options)
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this->renderer = renderer;
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this->options = options;
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gameCanvasWidth = SCREEN_WIDTH;
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gameCanvasHeight = SCREEN_HEIGHT;
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gameCanvasWidth = 256;
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gameCanvasHeight = 192;
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// Establece el modo de video
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setVideoMode(options->fullScreenMode);
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