forked from jaildesigner-jailgames/jaildoctors_dilemma
fix: tamany incorrecte per a la textura de shaders quan es desactiva el borde
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@@ -77,7 +77,9 @@ Screen::Screen(SDL_Window *window, SDL_Renderer *renderer)
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}
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// Crea la textura donde se dibuja el borde que rodea el area de juego
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shaders_texture_ = SDL_CreateTexture(renderer_, SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_TARGET, options.game.width + options.video.border.width * 2, options.game.height + options.video.border.height * 2);
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const int EXTRA_WIDTH = options.video.border.enabled ? options.video.border.width * 2 : 0;
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const int EXTRA_HEIGHT = options.video.border.enabled ? options.video.border.height * 2 : 0;
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shaders_texture_ = SDL_CreateTexture(renderer_, SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_TARGET, options.game.width + EXTRA_WIDTH, options.game.height + EXTRA_HEIGHT);
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if (!shaders_texture_)
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{
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// Registrar el error si está habilitado
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@@ -329,7 +331,7 @@ void Screen::resetShaders()
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{
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if (options.video.shaders)
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{
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const std::string GLSL_FILE = window_height_ == 192 ? "crtpi_192.glsl" : "crtpi_240.glsl";
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const std::string GLSL_FILE = options.video.border.enabled ? "crtpi_240.glsl" : "crtpi_192.glsl";
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std::ifstream f(Asset::get()->get(GLSL_FILE).c_str());
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std::string source((std::istreambuf_iterator<char>(f)), std::istreambuf_iterator<char>());
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@@ -466,7 +468,9 @@ void Screen::createShadersTexture()
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}
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// Crea la textura donde se dibuja el borde que rodea el area de juego
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shaders_texture_ = SDL_CreateTexture(renderer_, SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_TARGET, options.game.width + options.video.border.width * 2, options.game.height + options.video.border.height * 2);
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const int EXTRA_WIDTH = options.video.border.enabled ? options.video.border.width * 2 : 0;
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const int EXTRA_HEIGHT = options.video.border.enabled ? options.video.border.height * 2 : 0;
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shaders_texture_ = SDL_CreateTexture(renderer_, SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_TARGET, options.game.width + EXTRA_WIDTH, options.game.height + EXTRA_HEIGHT);
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if (!shaders_texture_)
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{
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// Registrar el error si está habilitado
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