forked from jaildesigner-jailgames/jaildoctors_dilemma
Añadido mas contenido
This commit is contained in:
9
data/enemies/macaronni_ted.ani
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9
data/enemies/macaronni_ted.ani
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@@ -0,0 +1,9 @@
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|||||||
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frameWidth=16
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||||||
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frameHeight=32
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||||||
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||||||
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[animation]
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||||||
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name=default
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||||||
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speed=4
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||||||
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loop=0
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||||||
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frames=0,1,2
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[/animation]
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||||||
BIN
data/enemies/macaronni_ted.png
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BIN
data/enemies/macaronni_ted.png
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After Width: | Height: | Size: 414 B |
9
data/enemies/spider.ani
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9
data/enemies/spider.ani
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@@ -0,0 +1,9 @@
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|||||||
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frameWidth=8
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||||||
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frameHeight=8
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||||||
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||||||
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[animation]
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||||||
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name=default
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||||||
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speed=4
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loop=0
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frames=0,1,2,3
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[/animation]
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||||||
BIN
data/enemies/spider.png
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BIN
data/enemies/spider.png
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After Width: | Height: | Size: 177 B |
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Before Width: | Height: | Size: 892 B After Width: | Height: | Size: 911 B |
@@ -1,6 +1,6 @@
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name=no 17
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name=i remember this one too
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bgColor=black
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bgColor=black
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||||||
border=red
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border=magenta
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||||||
tilemap=17.tmx
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tilemap=17.tmx
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||||||
tileset=standard.png
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tileset=standard.png
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||||||
roomUp=0
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roomUp=0
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||||||
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|||||||
@@ -1,33 +1,132 @@
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name=no 18
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name=make money
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bgColor=black
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bgColor=black
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border=red
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border=magenta
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tilemap=18.tmx
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tilemap=18.tmx
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||||||
tileset=standard.png
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tileset=standard.png
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||||||
roomUp=17.room
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roomUp=17.room
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||||||
roomDown=54.room
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roomDown=54.room
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||||||
roomLeft=19.room
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roomLeft=19.room
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roomRight=0
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roomRight=0
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||||||
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itemColor1=green
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||||||
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itemColor2=magenta
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||||||
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autoSurface=left
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||||||
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||||||
[enemy]
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[enemy]
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||||||
tileset=diskette.png
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tileset=code.png
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animation=diskette.ani
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animation=code.ani
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||||||
width=16
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width=16
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||||||
height=16
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height=16
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||||||
x=2
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x=19
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||||||
y=2
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y=6
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||||||
vx=0
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vx=0.4
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||||||
vy=0
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vy=0
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||||||
x1=2
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x1=19
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||||||
y1=2
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y1=6
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x2=2
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x2=29
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y2=2
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y2=6
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color=magenta
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color=yellow
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[/enemy]
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[/enemy]
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[item]
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[item]
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tileset=items.png
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tileset=items.png
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||||||
tile=1
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tile=14
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x=1
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x=19
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||||||
y=1
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y=5
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counter=1
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counter=1
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[/item]
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[/item]
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||||||
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||||||
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[item]
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tileset=items.png
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tile=14
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x=19
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||||||
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y=5
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counter=1
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[/item]
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[item]
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tileset=items.png
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tile=14
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x=20
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y=5
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counter=2
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[/item]
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[item]
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tileset=items.png
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tile=14
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x=21
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y=5
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counter=3
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[/item]
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[item]
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tileset=items.png
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tile=14
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x=22
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y=5
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counter=4
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[/item]
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[item]
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tileset=items.png
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tile=14
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x=23
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y=5
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||||||
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counter=5
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[/item]
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[item]
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tileset=items.png
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||||||
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tile=14
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x=24
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y=5
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||||||
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counter=6
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[/item]
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||||||
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[item]
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||||||
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tileset=items.png
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||||||
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tile=14
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||||||
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x=25
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||||||
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y=5
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||||||
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counter=7
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[/item]
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[item]
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||||||
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tileset=items.png
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||||||
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tile=14
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x=26
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||||||
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y=5
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||||||
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counter=8
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[/item]
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||||||
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[item]
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tileset=items.png
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||||||
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tile=14
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x=27
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y=5
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||||||
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counter=9
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[/item]
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||||||
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||||||
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[item]
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||||||
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tileset=items.png
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||||||
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tile=14
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x=28
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y=5
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||||||
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counter=10
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[/item]
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[item]
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tileset=items.png
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tile=14
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x=29
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y=5
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counter=11
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[/item]
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[item]
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tileset=items.png
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||||||
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tile=14
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x=30
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||||||
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y=5
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||||||
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counter=12
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[/item]
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||||||
@@ -3,22 +3,22 @@
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|||||||
<tileset firstgid="1" source="standard.tsx"/>
|
<tileset firstgid="1" source="standard.tsx"/>
|
||||||
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
||||||
<data encoding="csv">
|
<data encoding="csv">
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25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25
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</data>
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|
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</layer>
|
</layer>
|
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</map>
|
</map>
|
||||||
|
|||||||
@@ -18,7 +18,7 @@
|
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</data>
|
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|
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</layer>
|
</layer>
|
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</map>
|
</map>
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
name=no 49
|
name=bamba
|
||||||
bgColor=black
|
bgColor=black
|
||||||
border=red
|
border=red
|
||||||
tilemap=49.tmx
|
tilemap=49.tmx
|
||||||
@@ -9,25 +9,18 @@ roomLeft=50.room
|
|||||||
roomRight=17.room
|
roomRight=17.room
|
||||||
|
|
||||||
[enemy]
|
[enemy]
|
||||||
tileset=diskette.png
|
tileset=macaronni_ted.png
|
||||||
animation=diskette.ani
|
animation=macaronni_ted.ani
|
||||||
width=16
|
width=16
|
||||||
height=16
|
height=32
|
||||||
x=2
|
x=10
|
||||||
y=2
|
y=8
|
||||||
vx=0
|
vx=0.6
|
||||||
vy=0
|
vy=0
|
||||||
x1=2
|
x1=1
|
||||||
y1=2
|
y1=8
|
||||||
x2=2
|
x2=29
|
||||||
y2=2
|
y2=8
|
||||||
color=magenta
|
color=yellow
|
||||||
|
flip=true
|
||||||
[/enemy]
|
[/enemy]
|
||||||
|
|
||||||
[item]
|
|
||||||
tileset=items.png
|
|
||||||
tile=1
|
|
||||||
x=1
|
|
||||||
y=1
|
|
||||||
counter=1
|
|
||||||
[/item]
|
|
||||||
@@ -3,22 +3,22 @@
|
|||||||
<tileset firstgid="1" source="standard.tsx"/>
|
<tileset firstgid="1" source="standard.tsx"/>
|
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
||||||
<data encoding="csv">
|
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39,0,0,0,0,0,0,0,547,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,
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39,0,0,0,0,0,0,0,0,547,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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39,0,0,0,0,0,0,0,0,0,547,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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39,0,0,0,0,0,0,0,0,0,0,547,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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39,0,0,0,0,0,0,0,0,0,0,0,547,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
39,269,269,269,269,269,269,269,269,269,269,269,269,269,269,269,269,269,269,269,0,0,523,269,269,269,269,269,269,269,269,39,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,523,0,0,0,0,0,0,0,0,0,0,
|
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,523,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25
|
39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39
|
||||||
</data>
|
</data>
|
||||||
</layer>
|
</layer>
|
||||||
</map>
|
</map>
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
name=no 50
|
name=stored jailgames
|
||||||
bgColor=black
|
bgColor=black
|
||||||
border=red
|
border=blue
|
||||||
tilemap=50.tmx
|
tilemap=50.tmx
|
||||||
tileset=standard.png
|
tileset=standard.png
|
||||||
roomUp=0
|
roomUp=0
|
||||||
@@ -13,21 +13,61 @@ tileset=diskette.png
|
|||||||
animation=diskette.ani
|
animation=diskette.ani
|
||||||
width=16
|
width=16
|
||||||
height=16
|
height=16
|
||||||
x=2
|
x=7
|
||||||
y=2
|
y=2
|
||||||
vx=0
|
vx=0
|
||||||
vy=0
|
vy=0.5
|
||||||
x1=2
|
x1=7
|
||||||
y1=2
|
y1=2
|
||||||
x2=2
|
x2=7
|
||||||
y2=2
|
y2=12
|
||||||
color=magenta
|
color=magenta
|
||||||
[/enemy]
|
[/enemy]
|
||||||
|
|
||||||
|
[enemy]
|
||||||
|
tileset=diskette.png
|
||||||
|
animation=diskette.ani
|
||||||
|
width=16
|
||||||
|
height=16
|
||||||
|
x=20
|
||||||
|
y=6
|
||||||
|
vx=0
|
||||||
|
vy=0.5
|
||||||
|
x1=20
|
||||||
|
y1=2
|
||||||
|
x2=20
|
||||||
|
y2=12
|
||||||
|
color=yellow
|
||||||
|
[/enemy]
|
||||||
|
|
||||||
[item]
|
[item]
|
||||||
tileset=items.png
|
tileset=items.png
|
||||||
tile=1
|
tile=1
|
||||||
x=1
|
x=4
|
||||||
y=1
|
y=11
|
||||||
counter=1
|
counter=1
|
||||||
[/item]
|
[/item]
|
||||||
|
|
||||||
|
[item]
|
||||||
|
tileset=items.png
|
||||||
|
tile=1
|
||||||
|
x=25
|
||||||
|
y=11
|
||||||
|
counter=2
|
||||||
|
[/item]
|
||||||
|
|
||||||
|
[item]
|
||||||
|
tileset=items.png
|
||||||
|
tile=1
|
||||||
|
x=2
|
||||||
|
y=5
|
||||||
|
counter=3
|
||||||
|
[/item]
|
||||||
|
|
||||||
|
[item]
|
||||||
|
tileset=items.png
|
||||||
|
tile=1
|
||||||
|
x=1
|
||||||
|
y=14
|
||||||
|
counter=4
|
||||||
|
[/item]
|
||||||
@@ -3,22 +3,22 @@
|
|||||||
<tileset firstgid="1" source="standard.tsx"/>
|
<tileset firstgid="1" source="standard.tsx"/>
|
||||||
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
||||||
<data encoding="csv">
|
<data encoding="csv">
|
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42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,
|
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42,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,42,
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42,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,42,
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42,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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42,64,64,64,64,64,0,0,0,0,445,445,445,0,0,0,445,445,445,0,0,0,0,64,64,64,64,64,64,64,64,42,
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42,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,42,
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42,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,42,
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25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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42,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,42,
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25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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42,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,42,
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25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
42,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,42,
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25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
42,0,0,389,389,389,0,0,0,0,389,389,389,389,365,389,389,389,389,0,0,0,0,389,389,389,389,0,0,0,0,42,
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25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
42,0,0,0,0,0,0,0,0,0,0,0,0,0,341,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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||||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
42,0,0,0,0,0,0,0,0,0,0,0,0,0,341,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25
|
42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42
|
||||||
</data>
|
</data>
|
||||||
</layer>
|
</layer>
|
||||||
</map>
|
</map>
|
||||||
|
|||||||
@@ -1,33 +1,83 @@
|
|||||||
name=no 54
|
name=the basement
|
||||||
bgColor=black
|
bgColor=black
|
||||||
border=red
|
border=green
|
||||||
tilemap=54.tmx
|
tilemap=54.tmx
|
||||||
tileset=standard.png
|
tileset=standard.png
|
||||||
roomUp=18.room
|
roomUp=18.room
|
||||||
roomDown=0
|
roomDown=0
|
||||||
roomLeft=0
|
roomLeft=0
|
||||||
roomRight=55.room
|
roomRight=55.room
|
||||||
|
itemColor1=yellow
|
||||||
|
itemColor2=blue
|
||||||
|
|
||||||
[enemy]
|
[enemy]
|
||||||
tileset=diskette.png
|
tileset=spider.png
|
||||||
animation=diskette.ani
|
animation=spider.ani
|
||||||
width=16
|
width=8
|
||||||
height=16
|
height=8
|
||||||
x=2
|
x=2
|
||||||
y=2
|
y=14
|
||||||
vx=0
|
vx=0.5
|
||||||
vy=0
|
vy=0
|
||||||
x1=2
|
x1=2
|
||||||
y1=2
|
y1=14
|
||||||
x2=2
|
x2=18
|
||||||
y2=2
|
y2=14
|
||||||
color=magenta
|
color=magenta
|
||||||
[/enemy]
|
[/enemy]
|
||||||
|
|
||||||
|
[enemy]
|
||||||
|
tileset=spider.png
|
||||||
|
animation=spider.ani
|
||||||
|
width=8
|
||||||
|
height=8
|
||||||
|
x=10
|
||||||
|
y=1
|
||||||
|
vx=0
|
||||||
|
vy=0.4
|
||||||
|
x1=10
|
||||||
|
y1=1
|
||||||
|
x2=10
|
||||||
|
y2=6
|
||||||
|
color=yellow
|
||||||
|
[/enemy]
|
||||||
|
|
||||||
|
[enemy]
|
||||||
|
tileset=spider.png
|
||||||
|
animation=spider.ani
|
||||||
|
width=8
|
||||||
|
height=8
|
||||||
|
x=7
|
||||||
|
y=11
|
||||||
|
vx=0.3
|
||||||
|
vy=0
|
||||||
|
x1=7
|
||||||
|
y1=11
|
||||||
|
x2=14
|
||||||
|
y2=11
|
||||||
|
color=cyan
|
||||||
|
[/enemy]
|
||||||
|
|
||||||
[item]
|
[item]
|
||||||
tileset=items.png
|
tileset=items.png
|
||||||
tile=1
|
tile=35
|
||||||
x=1
|
x=15
|
||||||
y=1
|
y=9
|
||||||
counter=1
|
counter=1
|
||||||
[/item]
|
[/item]
|
||||||
|
|
||||||
|
[item]
|
||||||
|
tileset=items.png
|
||||||
|
tile=35
|
||||||
|
x=1
|
||||||
|
y=14
|
||||||
|
counter=2
|
||||||
|
[/item]
|
||||||
|
|
||||||
|
[item]
|
||||||
|
tileset=items.png
|
||||||
|
tile=35
|
||||||
|
x=1
|
||||||
|
y=9
|
||||||
|
counter=3
|
||||||
|
[/item]
|
||||||
@@ -3,22 +3,22 @@
|
|||||||
<tileset firstgid="1" source="standard.tsx"/>
|
<tileset firstgid="1" source="standard.tsx"/>
|
||||||
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
<layer id="1" name="Capa de patrones 1" width="32" height="16">
|
||||||
<data encoding="csv">
|
<data encoding="csv">
|
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25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
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32,349,349,349,349,349,349,349,349,349,349,349,349,349,349,349,349,349,0,0,0,0,519,349,349,349,16,16,16,16,16,16,
|
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25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
32,0,0,0,0,0,506,0,0,0,0,0,0,0,0,0,530,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
32,0,0,0,0,506,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
32,32,32,32,32,0,0,0,0,0,0,0,0,0,0,409,409,409,409,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
32,0,0,0,0,0,0,409,409,409,409,409,409,409,409,0,0,0,0,0,0,0,0,519,16,16,16,16,16,16,16,16,
|
||||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
32,0,0,0,0,0,0,0,0,0,337,0,0,0,0,0,0,0,0,0,0,0,519,32,16,134,16,134,16,16,16,16,
|
||||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
32,0,0,0,0,0,0,0,0,0,337,0,0,0,0,0,0,0,0,0,0,519,32,32,16,134,16,134,16,16,16,16,
|
||||||
25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25
|
32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,32,349,349,349,349,349,349,349,349,349,349,349
|
||||||
</data>
|
</data>
|
||||||
</layer>
|
</layer>
|
||||||
</map>
|
</map>
|
||||||
|
|||||||
@@ -8,8 +8,8 @@
|
|||||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,411,411,411,411,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
25,0,0,0,0,0,0,0,0,0,0,0,0,0,411,411,411,411,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||||
25,0,0,0,0,308,0,0,0,0,0,0,0,411,0,0,0,0,411,0,0,0,0,0,0,0,308,0,0,0,0,25,
|
25,0,0,0,0,0,0,0,0,0,0,0,0,411,0,0,0,0,411,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
25,0,0,0,0,308,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,308,0,0,0,0,25,
|
||||||
25,0,0,0,0,0,0,0,0,0,411,411,411,411,0,0,0,0,411,411,411,411,0,0,0,0,0,0,0,0,0,25,
|
25,0,0,0,0,0,0,0,0,0,411,411,411,411,0,0,0,0,411,411,411,411,0,0,0,0,0,0,0,0,0,25,
|
||||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||||
25,0,0,0,0,0,0,0,0,0,0,0,0,0,411,0,0,411,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
25,0,0,0,0,0,0,0,0,0,0,0,0,0,411,0,0,411,0,0,0,0,0,0,0,0,0,0,0,0,0,25,
|
||||||
|
|||||||
@@ -6,10 +6,10 @@
|
|||||||
// Constructor
|
// Constructor
|
||||||
Director::Director(std::string path)
|
Director::Director(std::string path)
|
||||||
{
|
{
|
||||||
section.name = SECTION_PROG_GAME;
|
section.name = SECTION_PROG_LOGO;
|
||||||
section.subsection = 0;
|
section.subsection = 0;
|
||||||
|
|
||||||
section.name = SECTION_PROG_TITLE;
|
section.name = SECTION_PROG_GAME;
|
||||||
|
|
||||||
// Crea el objeto que controla los ficheros de recursos
|
// Crea el objeto que controla los ficheros de recursos
|
||||||
asset = new Asset(path.substr(0, path.find_last_of("\\/")));
|
asset = new Asset(path.substr(0, path.find_last_of("\\/")));
|
||||||
@@ -531,6 +531,10 @@ bool Director::setFileList()
|
|||||||
asset->add("/data/enemies/dimallas_v.ani", data);
|
asset->add("/data/enemies/dimallas_v.ani", data);
|
||||||
asset->add("/data/enemies/heavy.png", bitmap);
|
asset->add("/data/enemies/heavy.png", bitmap);
|
||||||
asset->add("/data/enemies/heavy.ani", data);
|
asset->add("/data/enemies/heavy.ani", data);
|
||||||
|
asset->add("/data/enemies/spider.png", bitmap);
|
||||||
|
asset->add("/data/enemies/spider.ani", data);
|
||||||
|
asset->add("/data/enemies/macaronni_ted.png", bitmap);
|
||||||
|
asset->add("/data/enemies/macaronni_ted.ani", data);
|
||||||
|
|
||||||
asset->add("/data/player/player.png", bitmap);
|
asset->add("/data/player/player.png", bitmap);
|
||||||
asset->add("/data/player/player.ani", data);
|
asset->add("/data/player/player.ani", data);
|
||||||
|
|||||||
@@ -17,14 +17,7 @@ Game::Game(SDL_Renderer *renderer, Screen *screen, Asset *asset, Input *input, D
|
|||||||
|
|
||||||
// ****
|
// ****
|
||||||
// this->debug->setEnabled(true);
|
// this->debug->setEnabled(true);
|
||||||
|
currentRoom = "50.room";
|
||||||
// currentRoom = "11.room";
|
|
||||||
// spawnPoint = {2 * 8, 5 * 8, 0, 0, 0, s_standing, SDL_FLIP_HORIZONTAL};
|
|
||||||
|
|
||||||
// currentRoom = "06.room";
|
|
||||||
// spawnPoint = {14 * 8, 9 * 8, 0, 0, 0, s_standing, SDL_FLIP_HORIZONTAL};
|
|
||||||
|
|
||||||
currentRoom = "55.room";
|
|
||||||
const int x = 30;
|
const int x = 30;
|
||||||
const int y = 13;
|
const int y = 13;
|
||||||
spawnPoint = {x * 8, y * 8, 0, 0, 0, s_standing, SDL_FLIP_HORIZONTAL};
|
spawnPoint = {x * 8, y * 8, 0, 0, 0, s_standing, SDL_FLIP_HORIZONTAL};
|
||||||
|
|||||||
Reference in New Issue
Block a user