forked from jaildesigner-jailgames/jaildoctors_dilemma
Resuelto bug al cambiar de paleta con los tiles animados
This commit is contained in:
9
data/enemies/batman_fire.ani
Normal file
9
data/enemies/batman_fire.ani
Normal file
@@ -0,0 +1,9 @@
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frameWidth=16
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frameHeight=16
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[animation]
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name=default
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speed=4
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loop=0
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frames=0,1,2,3
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[/animation]
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BIN
data/enemies/batman_fire.png
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BIN
data/enemies/batman_fire.png
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Binary file not shown.
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After Width: | Height: | Size: 343 B |
@@ -1,5 +1,5 @@
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name=FEEL THE HEAT
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bgColor=red
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name=FEEL THE PRESSURE
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bgColor=bright_black
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border=black
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tileMapFile=45.tmx
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tileSetFile=standard.png
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@@ -3,22 +3,22 @@
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<tileset firstgid="1" source="standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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30,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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30,0,0,0,0,0,0,0,0,0,0,323,323,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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30,0,0,0,0,0,0,0,0,323,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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30,0,0,0,0,0,323,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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30,0,0,323,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,323,323,323,323,323,323,323,323,323,323,323,323,323,323,323,323,323,323,0,275,0,0,0,275,275,275,275,275,275,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,275,0,0,0,0,0,0,0,0,0,
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30,30,30,0,0,0,275,275,275,0,0,0,275,275,275,0,0,0,275,275,275,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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554,554,554,554,554,554,554,554,554,554,554,554,554,554,554,554,554,554,554,554,554,554,554,554,554,554,554,554,554,554,554,554
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556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556,556
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</data>
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</layer>
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</map>
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@@ -1,33 +1,53 @@
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name=no 46
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bgColor=black
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border=red
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name=FEEL THE HEAT
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bgColor=bright_black
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border=bright_yellow
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tileMapFile=46.tmx
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tileSetFile=standard.png
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roomUp=0
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roomDown=0
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roomLeft=45.room
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roomRight=0
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itemColor1=red
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itemColor2=magenta
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autoSurface=left
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[enemy]
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tileSetFile=diskette.png
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animation=diskette.ani
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tileSetFile=dimallas_v.png
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animation=dimallas_v.ani
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width=16
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height=16
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x=2
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x=11
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y=7
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vx=0
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vy=0.5
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x1=11
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y1=1
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x2=11
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y2=12
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color=green
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[/enemy]
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[enemy]
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tileSetFile=dimallas_v.png
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animation=dimallas_v.ani
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width=16
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height=16
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x=18
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y=2
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vx=0
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vy=0
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x1=2
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y1=2
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x2=2
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y2=2
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color=magenta
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vy=0.8
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x1=18
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y1=1
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x2=18
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y2=12
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color=green
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[/enemy]
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[item]
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tileSetFile=items.png
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tile=1
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x=1
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y=1
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tile=28
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x=28
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y=6
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counter=1
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[/item]
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@@ -3,22 +3,22 @@
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<tileset firstgid="1" source="standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,26,
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481,481,481,481,481,481,481,481,481,481,481,481,481,481,481,481,481,481,481,481,481,481,481,481,481,481,481,481,481,481,481,135
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</data>
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</layer>
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</map>
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Binary file not shown.
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Before Width: | Height: | Size: 7.3 KiB After Width: | Height: | Size: 7.5 KiB |
Binary file not shown.
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Before Width: | Height: | Size: 8.8 KiB After Width: | Height: | Size: 9.0 KiB |
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