diff --git a/Makefile b/Makefile index f7ba212..bd53dd0 100644 --- a/Makefile +++ b/Makefile @@ -1,5 +1,5 @@ executable = jaildoctors_dilemma -source = source/*.cpp source/jail_engine/*.cpp +source = source/*.cpp appName = JailDoctor's Dilemma releaseFolder = jdd_release version = v1.09 diff --git a/source/jail_engine/animatedsprite.cpp b/source/animatedsprite.cpp similarity index 100% rename from source/jail_engine/animatedsprite.cpp rename to source/animatedsprite.cpp diff --git a/source/jail_engine/animatedsprite.h b/source/animatedsprite.h similarity index 100% rename from source/jail_engine/animatedsprite.h rename to source/animatedsprite.h diff --git a/source/jail_engine/asset.cpp b/source/asset.cpp similarity index 100% rename from source/jail_engine/asset.cpp rename to source/asset.cpp diff --git a/source/jail_engine/asset.h b/source/asset.h similarity index 100% rename from source/jail_engine/asset.h rename to source/asset.h diff --git a/source/cheevos.h b/source/cheevos.h index 7f4d9bb..69955e3 100644 --- a/source/cheevos.h +++ b/source/cheevos.h @@ -1,7 +1,7 @@ #pragma once #include -#include "jail_engine/screen.h" -#include "jail_engine/utils.h" +#include "screen.h" +#include "utils.h" #include #include diff --git a/source/const.h b/source/const.h index a9f6930..186226c 100644 --- a/source/const.h +++ b/source/const.h @@ -2,7 +2,7 @@ #include #include -#include "jail_engine/utils.h" +#include "utils.h" #ifndef CONST_H #define CONST_H diff --git a/source/jail_engine/debug.cpp b/source/debug.cpp similarity index 100% rename from source/jail_engine/debug.cpp rename to source/debug.cpp diff --git a/source/jail_engine/debug.h b/source/debug.h similarity index 98% rename from source/jail_engine/debug.h rename to source/debug.h index 3d6f396..04a5f11 100644 --- a/source/jail_engine/debug.h +++ b/source/debug.h @@ -1,7 +1,7 @@ #pragma once #include -#include "../const.h" +#include "const.h" #include "asset.h" #include "screen.h" #include "text.h" diff --git a/source/director.cpp b/source/director.cpp index 47f9b18..54c24f7 100644 --- a/source/director.cpp +++ b/source/director.cpp @@ -1,4 +1,4 @@ -#include "jail_engine/utils.h" +#include "utils.h" #include "director.h" #include #include diff --git a/source/director.h b/source/director.h index 24daf60..4fb737e 100644 --- a/source/director.h +++ b/source/director.h @@ -1,14 +1,14 @@ #pragma once #include -#include "jail_engine/asset.h" -#include "jail_engine/debug.h" -#include "jail_engine/input.h" -#include "jail_engine/jail_audio.h" -#include "jail_engine/movingsprite.h" -#include "jail_engine/resource.h" -#include "jail_engine/sprite.h" -#include "jail_engine/text.h" -#include "jail_engine/utils.h" +#include "asset.h" +#include "debug.h" +#include "input.h" +#include "jail_audio.h" +#include "movingsprite.h" +#include "resource.h" +#include "sprite.h" +#include "text.h" +#include "utils.h" #include "const.h" #include "gamestate_credits.h" #include "gamestate_demo.h" diff --git a/source/enemy.h b/source/enemy.h index 6520647..9f2dbe4 100644 --- a/source/enemy.h +++ b/source/enemy.h @@ -1,9 +1,9 @@ #pragma once #include -#include "jail_engine/animatedsprite.h" -#include "jail_engine/asset.h" -#include "jail_engine/utils.h" +#include "animatedsprite.h" +#include "asset.h" +#include "utils.h" #include #ifndef ENEMY_H diff --git a/source/gamestate_credits.h b/source/gamestate_credits.h index 3acee3e..d7e1f04 100644 --- a/source/gamestate_credits.h +++ b/source/gamestate_credits.h @@ -1,16 +1,16 @@ #pragma once #include -#include "jail_engine/animatedsprite.h" -#include "jail_engine/asset.h" -#include "jail_engine/input.h" -#include "jail_engine/jail_audio.h" -#include "jail_engine/resource.h" -#include "jail_engine/screen.h" -#include "jail_engine/sprite.h" -#include "jail_engine/text.h" -#include "jail_engine/texture.h" -#include "jail_engine/utils.h" +#include "animatedsprite.h" +#include "asset.h" +#include "input.h" +#include "jail_audio.h" +#include "resource.h" +#include "screen.h" +#include "sprite.h" +#include "text.h" +#include "texture.h" +#include "utils.h" #include "const.h" #include diff --git a/source/gamestate_demo.h b/source/gamestate_demo.h index b373b17..2c383b4 100644 --- a/source/gamestate_demo.h +++ b/source/gamestate_demo.h @@ -1,16 +1,16 @@ #pragma once #include -#include "jail_engine/animatedsprite.h" -#include "jail_engine/asset.h" -#include "jail_engine/input.h" -#include "jail_engine/debug.h" -#include "jail_engine/input.h" -#include "jail_engine/resource.h" -#include "jail_engine/screen.h" -#include "jail_engine/sprite.h" -#include "jail_engine/text.h" -#include "jail_engine/utils.h" +#include "animatedsprite.h" +#include "asset.h" +#include "input.h" +#include "debug.h" +#include "input.h" +#include "resource.h" +#include "screen.h" +#include "sprite.h" +#include "text.h" +#include "utils.h" #include "const.h" #include "item_tracker.h" #include "room_tracker.h" diff --git a/source/gamestate_ending.h b/source/gamestate_ending.h index c514992..459edae 100644 --- a/source/gamestate_ending.h +++ b/source/gamestate_ending.h @@ -1,15 +1,15 @@ #pragma once #include -#include "jail_engine/asset.h" -#include "jail_engine/input.h" -#include "jail_engine/jail_audio.h" -#include "jail_engine/resource.h" -#include "jail_engine/screen.h" -#include "jail_engine/sprite.h" -#include "jail_engine/sprite.h" -#include "jail_engine/text.h" -#include "jail_engine/texture.h" -#include "jail_engine/utils.h" +#include "asset.h" +#include "input.h" +#include "jail_audio.h" +#include "resource.h" +#include "screen.h" +#include "sprite.h" +#include "sprite.h" +#include "text.h" +#include "texture.h" +#include "utils.h" #include "const.h" #include #include diff --git a/source/gamestate_ending2.h b/source/gamestate_ending2.h index bfee7d2..9f6cde7 100644 --- a/source/gamestate_ending2.h +++ b/source/gamestate_ending2.h @@ -1,15 +1,15 @@ #pragma once #include -#include "jail_engine/animatedsprite.h" -#include "jail_engine/asset.h" -#include "jail_engine/input.h" -#include "jail_engine/jail_audio.h" -#include "jail_engine/resource.h" -#include "jail_engine/screen.h" -#include "jail_engine/sprite.h" -#include "jail_engine/text.h" -#include "jail_engine/texture.h" -#include "jail_engine/utils.h" +#include "animatedsprite.h" +#include "asset.h" +#include "input.h" +#include "jail_audio.h" +#include "resource.h" +#include "screen.h" +#include "sprite.h" +#include "text.h" +#include "texture.h" +#include "utils.h" #include "const.h" #include #include diff --git a/source/gamestate_game.h b/source/gamestate_game.h index 30c7be0..9418ec2 100644 --- a/source/gamestate_game.h +++ b/source/gamestate_game.h @@ -2,16 +2,16 @@ #include #include "cheevos.h" -#include "jail_engine/animatedsprite.h" -#include "jail_engine/asset.h" -#include "jail_engine/debug.h" -#include "jail_engine/input.h" -#include "jail_engine/jail_audio.h" -#include "jail_engine/resource.h" -#include "jail_engine/screen.h" -#include "jail_engine/sprite.h" -#include "jail_engine/text.h" -#include "jail_engine/utils.h" +#include "animatedsprite.h" +#include "asset.h" +#include "debug.h" +#include "input.h" +#include "jail_audio.h" +#include "resource.h" +#include "screen.h" +#include "sprite.h" +#include "text.h" +#include "utils.h" #include "const.h" #include "item_tracker.h" #include "player.h" diff --git a/source/gamestate_game_over.h b/source/gamestate_game_over.h index a34bc8e..17e0bdb 100644 --- a/source/gamestate_game_over.h +++ b/source/gamestate_game_over.h @@ -1,15 +1,15 @@ #pragma once #include -#include "jail_engine/animatedsprite.h" -#include "jail_engine/asset.h" -#include "jail_engine/input.h" -#include "jail_engine/jail_audio.h" -#include "jail_engine/resource.h" -#include "jail_engine/screen.h" -#include "jail_engine/sprite.h" -#include "jail_engine/text.h" -#include "jail_engine/texture.h" -#include "jail_engine/utils.h" +#include "animatedsprite.h" +#include "asset.h" +#include "input.h" +#include "jail_audio.h" +#include "resource.h" +#include "screen.h" +#include "sprite.h" +#include "text.h" +#include "texture.h" +#include "utils.h" #include "const.h" #include diff --git a/source/gamestate_loading_screen.h b/source/gamestate_loading_screen.h index 2a6ea2d..837c9d2 100644 --- a/source/gamestate_loading_screen.h +++ b/source/gamestate_loading_screen.h @@ -1,18 +1,18 @@ #pragma once #include -#include "jail_engine/asset.h" -#include "jail_engine/input.h" -#include "jail_engine/jail_audio.h" -#include "jail_engine/resource.h" -#include "jail_engine/screen.h" -#include "jail_engine/sprite.h" -#include "jail_engine/utils.h" +#include "asset.h" +#include "input.h" +#include "jail_audio.h" +#include "resource.h" +#include "screen.h" +#include "sprite.h" +#include "utils.h" #include "const.h" #include #include -#include "jail_engine/text.h" +#include "text.h" #ifndef LOADING_SCREEN_H #define LOADING_SCREEN_H diff --git a/source/gamestate_logo.h b/source/gamestate_logo.h index 7b66903..0263b56 100644 --- a/source/gamestate_logo.h +++ b/source/gamestate_logo.h @@ -1,13 +1,13 @@ #pragma once #include -#include "jail_engine/asset.h" -#include "jail_engine/input.h" -#include "jail_engine/jail_audio.h" -#include "jail_engine/resource.h" -#include "jail_engine/screen.h" -#include "jail_engine/sprite.h" -#include "jail_engine/utils.h" +#include "asset.h" +#include "input.h" +#include "jail_audio.h" +#include "resource.h" +#include "screen.h" +#include "sprite.h" +#include "utils.h" #include "const.h" #include diff --git a/source/gamestate_title.h b/source/gamestate_title.h index 2695270..e92b8db 100644 --- a/source/gamestate_title.h +++ b/source/gamestate_title.h @@ -2,15 +2,15 @@ #include #include "cheevos.h" -#include "jail_engine/asset.h" -#include "jail_engine/input.h" -#include "jail_engine/jail_audio.h" -#include "jail_engine/resource.h" -#include "jail_engine/paleta.h" -#include "jail_engine/screen.h" -#include "jail_engine/sprite.h" -#include "jail_engine/text.h" -#include "jail_engine/utils.h" +#include "asset.h" +#include "input.h" +#include "jail_audio.h" +#include "resource.h" +#include "paleta.h" +#include "screen.h" +#include "sprite.h" +#include "text.h" +#include "utils.h" #include "const.h" #include diff --git a/source/jail_engine/gif.c b/source/gif.c similarity index 100% rename from source/jail_engine/gif.c rename to source/gif.c diff --git a/source/jail_engine/input.cpp b/source/input.cpp similarity index 100% rename from source/jail_engine/input.cpp rename to source/input.cpp diff --git a/source/jail_engine/input.h b/source/input.h similarity index 100% rename from source/jail_engine/input.h rename to source/input.h diff --git a/source/item.h b/source/item.h index e194f1c..e95e1a6 100644 --- a/source/item.h +++ b/source/item.h @@ -1,9 +1,9 @@ #pragma once #include -#include "jail_engine/asset.h" -#include "jail_engine/sprite.h" -#include "jail_engine/utils.h" +#include "asset.h" +#include "sprite.h" +#include "utils.h" #include #ifndef ITEM_H diff --git a/source/item_tracker.h b/source/item_tracker.h index fed3dc6..d45a041 100644 --- a/source/item_tracker.h +++ b/source/item_tracker.h @@ -1,6 +1,6 @@ #pragma once #include -#include "jail_engine/utils.h" +#include "utils.h" #include #include diff --git a/source/jail_engine/jail_audio.cpp b/source/jail_audio.cpp similarity index 100% rename from source/jail_engine/jail_audio.cpp rename to source/jail_audio.cpp diff --git a/source/jail_engine/jail_audio.h b/source/jail_audio.h similarity index 100% rename from source/jail_engine/jail_audio.h rename to source/jail_audio.h diff --git a/source/jail_engine/jail_shader.cpp b/source/jail_shader.cpp similarity index 100% rename from source/jail_engine/jail_shader.cpp rename to source/jail_shader.cpp diff --git a/source/jail_engine/jail_shader.h b/source/jail_shader.h similarity index 100% rename from source/jail_engine/jail_shader.h rename to source/jail_shader.h diff --git a/source/jail_engine/menu.cpp b/source/menu.cpp similarity index 99% rename from source/jail_engine/menu.cpp rename to source/menu.cpp index f29f8ac..2cc88e6 100644 --- a/source/jail_engine/menu.cpp +++ b/source/menu.cpp @@ -1,4 +1,4 @@ -#include "../const.h" +#include "const.h" #include "menu.h" // Constructor diff --git a/source/jail_engine/menu.h b/source/menu.h similarity index 100% rename from source/jail_engine/menu.h rename to source/menu.h diff --git a/source/jail_engine/movingsprite.cpp b/source/movingsprite.cpp similarity index 99% rename from source/jail_engine/movingsprite.cpp rename to source/movingsprite.cpp index 80e4fba..ae1c189 100644 --- a/source/jail_engine/movingsprite.cpp +++ b/source/movingsprite.cpp @@ -1,4 +1,4 @@ -#include "../const.h" +#include "const.h" #include "movingsprite.h" // Constructor diff --git a/source/jail_engine/movingsprite.h b/source/movingsprite.h similarity index 100% rename from source/jail_engine/movingsprite.h rename to source/movingsprite.h diff --git a/source/jail_engine/notify.cpp b/source/notify.cpp similarity index 100% rename from source/jail_engine/notify.cpp rename to source/notify.cpp diff --git a/source/jail_engine/notify.h b/source/notify.h similarity index 100% rename from source/jail_engine/notify.h rename to source/notify.h diff --git a/source/jail_engine/paleta.cpp b/source/paleta.cpp similarity index 100% rename from source/jail_engine/paleta.cpp rename to source/paleta.cpp diff --git a/source/jail_engine/paleta.h b/source/paleta.h similarity index 100% rename from source/jail_engine/paleta.h rename to source/paleta.h diff --git a/source/player.h b/source/player.h index 3bea553..1184048 100644 --- a/source/player.h +++ b/source/player.h @@ -1,12 +1,12 @@ #pragma once #include -#include "jail_engine/animatedsprite.h" -#include "jail_engine/asset.h" -#include "jail_engine/debug.h" -#include "jail_engine/input.h" -#include "jail_engine/resource.h" -#include "jail_engine/utils.h" +#include "animatedsprite.h" +#include "asset.h" +#include "debug.h" +#include "input.h" +#include "resource.h" +#include "utils.h" #include "const.h" #include "room.h" #include @@ -81,8 +81,8 @@ public: SDL_Rect lastPosition; // Contiene la ultima posición del jugador, por si hay que deshacer algun movimiento int jumpIni; // Valor del eje Y en el que se inicia el salto float maxVY; // Velocidad máxima que puede alcanzar al desplazarse en vertical - std::vector jumpSound; // Vecor con todos los sonidos del salto - std::vector fallSound; // Vecor con todos los sonidos de la caída + std::vector jumpSound; // Vecor con todos los sonidos del salto + std::vector fallSound; // Vecor con todos los sonidos de la caída int jumpCounter; // Cuenta el tiempo de salto int fallCounter; // Cuenta el tiempo de caida bool alive; // Indica si el jugador esta vivo o no diff --git a/source/jail_engine/resource.cpp b/source/resource.cpp similarity index 100% rename from source/jail_engine/resource.cpp rename to source/resource.cpp diff --git a/source/jail_engine/resource.h b/source/resource.h similarity index 99% rename from source/jail_engine/resource.h rename to source/resource.h index bcc96c4..123c2a4 100644 --- a/source/jail_engine/resource.h +++ b/source/resource.h @@ -3,7 +3,7 @@ #include #include "animatedsprite.h" #include "asset.h" -#include "../room.h" +#include "room.h" #include "text.h" #include "texture.h" #include "utils.h" diff --git a/source/room.h b/source/room.h index 7d97f11..002f39e 100644 --- a/source/room.h +++ b/source/room.h @@ -1,12 +1,12 @@ #pragma once #include -#include "jail_engine/asset.h" -#include "jail_engine/debug.h" -#include "jail_engine/jail_audio.h" -#include "jail_engine/screen.h" -#include "jail_engine/sprite.h" -#include "jail_engine/utils.h" +#include "asset.h" +#include "debug.h" +#include "jail_audio.h" +#include "screen.h" +#include "sprite.h" +#include "utils.h" #include "const.h" #include "enemy.h" #include "item_tracker.h" diff --git a/source/room_tracker.h b/source/room_tracker.h index c8da537..c41a66f 100644 --- a/source/room_tracker.h +++ b/source/room_tracker.h @@ -1,7 +1,7 @@ #pragma once #include -#include "jail_engine/utils.h" +#include "utils.h" #include #include diff --git a/source/scoreboard.h b/source/scoreboard.h index 463fc52..1d70a31 100644 --- a/source/scoreboard.h +++ b/source/scoreboard.h @@ -1,11 +1,11 @@ #pragma once #include -#include "jail_engine/animatedsprite.h" -#include "jail_engine/asset.h" -#include "jail_engine/resource.h" -#include "jail_engine/text.h" -#include "jail_engine/utils.h" +#include "animatedsprite.h" +#include "asset.h" +#include "resource.h" +#include "text.h" +#include "utils.h" #include "const.h" #include diff --git a/source/jail_engine/screen.cpp b/source/screen.cpp similarity index 100% rename from source/jail_engine/screen.cpp rename to source/screen.cpp diff --git a/source/jail_engine/screen.h b/source/screen.h similarity index 99% rename from source/jail_engine/screen.h rename to source/screen.h index 27cfbbd..a025dba 100644 --- a/source/jail_engine/screen.h +++ b/source/screen.h @@ -4,7 +4,7 @@ #include "asset.h" #include "notify.h" #include "utils.h" -#include "../const.h" +#include "const.h" #include #ifndef SCREEN_H diff --git a/source/jail_engine/sprite.cpp b/source/sprite.cpp similarity index 100% rename from source/jail_engine/sprite.cpp rename to source/sprite.cpp diff --git a/source/jail_engine/sprite.h b/source/sprite.h similarity index 100% rename from source/jail_engine/sprite.h rename to source/sprite.h diff --git a/source/stats.h b/source/stats.h index b4fabf9..93e8e3f 100644 --- a/source/stats.h +++ b/source/stats.h @@ -1,6 +1,6 @@ #pragma once #include -#include "jail_engine/utils.h" +#include "utils.h" #include #include diff --git a/source/jail_engine/stb_image.h b/source/stb_image.h similarity index 100% rename from source/jail_engine/stb_image.h rename to source/stb_image.h diff --git a/source/jail_engine/stb_vorbis.c b/source/stb_vorbis.c similarity index 100% rename from source/jail_engine/stb_vorbis.c rename to source/stb_vorbis.c diff --git a/source/jail_engine/text.cpp b/source/text.cpp similarity index 100% rename from source/jail_engine/text.cpp rename to source/text.cpp diff --git a/source/jail_engine/text.h b/source/text.h similarity index 100% rename from source/jail_engine/text.h rename to source/text.h diff --git a/source/jail_engine/texture.cpp b/source/texture.cpp similarity index 100% rename from source/jail_engine/texture.cpp rename to source/texture.cpp diff --git a/source/jail_engine/texture.h b/source/texture.h similarity index 100% rename from source/jail_engine/texture.h rename to source/texture.h diff --git a/source/jail_engine/utils.cpp b/source/utils.cpp similarity index 100% rename from source/jail_engine/utils.cpp rename to source/utils.cpp diff --git a/source/jail_engine/utils.h b/source/utils.h similarity index 100% rename from source/jail_engine/utils.h rename to source/utils.h