forked from jaildesigner-jailgames/jaildoctors_dilemma
Movida la carga de recursos al objeto director
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@@ -13,7 +13,6 @@ Item::Item(item_t item)
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renderer = item.renderer;
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// Crea objetos
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//texture = new Texture(renderer, asset->get(item.tileset));
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texture = resource->getTexture(item.tileset);
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sprite = new Sprite(item.x, item.y, itemSize, itemSize, texture, renderer);
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@@ -36,7 +35,6 @@ Item::Item(item_t item)
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// Destructor
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Item::~Item()
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{
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//delete texture;
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delete sprite;
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}
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