Trabajando en los frames iniciales aleatorios de los enemigos

This commit is contained in:
2022-09-20 22:33:40 +02:00
parent 03fedbe3b0
commit bfb2610f6f
24 changed files with 17 additions and 43 deletions

View File

@@ -13,14 +13,14 @@ int main(int argc, char *args[])
printf("Starting the game...\n\n");
// Crea el objeto Director
Director *mDirector = new Director(args[0]);
Director *director = new Director(args[0]);
// Bucle principal
mDirector->run();
director->run();
// Destruye el objeto Director
delete mDirector;
mDirector = nullptr;
delete director;
director = nullptr;
printf("\nShutting down the game...\n");