forked from jaildesigner-jailgames/jaildoctors_dilemma
Arreglado un bug en el cambio de paleta durante el juego
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@@ -158,7 +158,6 @@ void Game::checkEventHandler()
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case SDL_SCANCODE_F5:
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switchPalette();
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//reLoadTextures();
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break;
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default:
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