forked from jaildesigner-jailgames/jaildoctors_dilemma
Arreglado un bug en el cambio de paleta durante el juego
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@@ -232,12 +232,16 @@ void Title::reLoadTextures()
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// Carga la textura adecuada
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if (options->palette == p_zxspectrum)
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{
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texture->loadFromFile(asset->get("loading_screen_color.png"), renderer);
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// texture->loadFromFile(asset->get("loading_screen_color.png"), renderer);
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texture = resource->getTexture("loading_screen_color.png");
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}
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else if (options->palette == p_zxarne)
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{
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texture->loadFromFile(asset->get("loading_screen_color_zxarne.png"), renderer);
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// texture->loadFromFile(asset->get("loading_screen_color_zxarne.png"), renderer);
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texture = resource->getTexture("loading_screen_color_zxarne.png");
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}
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texture->reLoad();
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}
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// Cambia la paleta
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