forked from jaildesigner-jailgames/jaildoctors_dilemma
Ya gestiona correctamente los datos online para diferentes usuarios
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
#include "title.h"
|
||||
|
||||
// Constructor
|
||||
Title::Title(SDL_Renderer *renderer, Screen *screen, Resource *resource, Asset *asset, Input *input, options_t *options, section_t *section)
|
||||
Title::Title(SDL_Renderer *renderer, Screen *screen, Resource *resource, Asset *asset, Input *input, Online *online, options_t *options, section_t *section)
|
||||
{
|
||||
// Copia la dirección de los objetos
|
||||
this->resource = resource;
|
||||
@@ -9,12 +9,13 @@ Title::Title(SDL_Renderer *renderer, Screen *screen, Resource *resource, Asset *
|
||||
this->screen = screen;
|
||||
this->asset = asset;
|
||||
this->input = input;
|
||||
this->online = online;
|
||||
this->options = options;
|
||||
this->section = section;
|
||||
|
||||
// Reserva memoria para los punteros
|
||||
eventHandler = new SDL_Event();
|
||||
cheevos = new Cheevos(screen, options, asset->get("cheevos.bin"));
|
||||
cheevos = new Cheevos(screen, options, asset->get("cheevos.bin"), online);
|
||||
if (options->palette == p_zxspectrum)
|
||||
{
|
||||
texture = resource->getTexture("loading_screen_color.png");
|
||||
@@ -118,6 +119,7 @@ void Title::checkEvents()
|
||||
|
||||
case SDL_SCANCODE_3:
|
||||
runEnterID();
|
||||
cheevos->reload();
|
||||
fillTexture();
|
||||
createCheevosTexture();
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user