forked from jaildesigner-jailgames/jaildoctors_dilemma
linter
This commit is contained in:
@@ -36,16 +36,16 @@ void Audio::update() {
|
||||
|
||||
// Reproduce la música
|
||||
void Audio::playMusic(const std::string& name, const int loop) {
|
||||
bool newLoop = (loop != 0);
|
||||
bool new_loop = (loop != 0);
|
||||
|
||||
// Si ya está sonando exactamente la misma pista y mismo modo loop, no hacemos nada
|
||||
if (music_.state == MusicState::PLAYING && music_.name == name && music_.loop == newLoop) {
|
||||
if (music_.state == MusicState::PLAYING && music_.name == name && music_.loop == new_loop) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Intentar obtener recurso; si falla, no tocar estado
|
||||
auto* resource = Resource::get()->getMusic(name);
|
||||
if (!resource) {
|
||||
if (resource == nullptr) {
|
||||
// manejo de error opcional
|
||||
return;
|
||||
}
|
||||
@@ -60,7 +60,7 @@ void Audio::playMusic(const std::string& name, const int loop) {
|
||||
|
||||
// Actualizar estado y metadatos después de iniciar con éxito
|
||||
music_.name = name;
|
||||
music_.loop = newLoop;
|
||||
music_.loop = new_loop;
|
||||
music_.state = MusicState::PLAYING;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user