forked from jaildesigner-jailgames/jaildoctors_dilemma
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@@ -385,49 +385,49 @@ void Room::fillMapTexture() {
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auto surface = Screen::get()->getRendererSurface();
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// BottomSurfaces
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if (true) {
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{
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for (auto l : bottom_floors_) {
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surface->drawLine(l.x1, l.y, l.x2, l.y, static_cast<Uint8>(PaletteColor::BLUE));
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}
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}
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// TopSurfaces
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if (true) {
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{
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for (auto l : top_floors_) {
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surface->drawLine(l.x1, l.y, l.x2, l.y, static_cast<Uint8>(PaletteColor::RED));
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}
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}
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// LeftSurfaces
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if (true) {
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{
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for (auto l : left_walls_) {
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surface->drawLine(l.x, l.y1, l.x, l.y2, static_cast<Uint8>(PaletteColor::GREEN));
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}
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}
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// RightSurfaces
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if (true) {
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{
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for (auto l : right_walls_) {
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surface->drawLine(l.x, l.y1, l.x, l.y2, static_cast<Uint8>(PaletteColor::MAGENTA));
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}
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}
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// LeftSlopes
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if (true) {
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{
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for (auto l : left_slopes_) {
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surface->drawLine(l.x1, l.y1, l.x2, l.y2, static_cast<Uint8>(PaletteColor::CYAN));
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}
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}
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// RightSlopes
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if (true) {
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{
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for (auto l : right_slopes_) {
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surface->drawLine(l.x1, l.y1, l.x2, l.y2, static_cast<Uint8>(PaletteColor::YELLOW));
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}
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}
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// AutoSurfaces
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if (true) {
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{
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for (auto l : conveyor_belt_floors_) {
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surface->drawLine(l.x1, l.y, l.x2, l.y, static_cast<Uint8>(PaletteColor::WHITE));
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}
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@@ -540,17 +540,17 @@ TileType Room::getTile(int index) {
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}
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// Las filas 18-20 es de tiles t_animated
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else if ((tile_map_[index] >= 18 * tile_set_width_) && (tile_map_[index] < 21 * tile_set_width_)) {
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if ((tile_map_[index] >= 18 * tile_set_width_) && (tile_map_[index] < 21 * tile_set_width_)) {
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return TileType::ANIMATED;
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}
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// La fila 21 es de tiles t_slope_r
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else if ((tile_map_[index] >= 21 * tile_set_width_) && (tile_map_[index] < 22 * tile_set_width_)) {
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if ((tile_map_[index] >= 21 * tile_set_width_) && (tile_map_[index] < 22 * tile_set_width_)) {
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return TileType::SLOPE_R;
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}
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// La fila 22 es de tiles t_slope_l
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else if ((tile_map_[index] >= 22 * tile_set_width_) && (tile_map_[index] < 23 * tile_set_width_)) {
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if ((tile_map_[index] >= 22 * tile_set_width_) && (tile_map_[index] < 23 * tile_set_width_)) {
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return TileType::SLOPE_L;
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}
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