forked from jaildesigner-jailgames/jaildoctors_dilemma
Fix: Algunas texturas desaparecen al bloquearse la pantalla
This commit is contained in:
@@ -92,6 +92,11 @@ void Game::checkEventHandler()
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (eventHandler->type == SDL_RENDER_DEVICE_RESET)
|
||||||
|
{
|
||||||
|
reLoadTextures();
|
||||||
|
}
|
||||||
|
|
||||||
if ((eventHandler->type == SDL_KEYDOWN) and (eventHandler->key.repeat == 0))
|
if ((eventHandler->type == SDL_KEYDOWN) and (eventHandler->key.repeat == 0))
|
||||||
{
|
{
|
||||||
switch (eventHandler->key.keysym.scancode)
|
switch (eventHandler->key.keysym.scancode)
|
||||||
|
|||||||
Reference in New Issue
Block a user