Nuevo mapa de 60 habitaciones. Movido el contenido de media a data
10
data/enemies/abad.ani
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frames_per_row=3
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frame_width=8
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frame_height=16
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[animation]
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name=default
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speed=8
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loop=0
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frames=0,1,2
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[/animation]
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BIN
data/enemies/abad.png
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After Width: | Height: | Size: 267 B |
10
data/enemies/batman.ani
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frames_per_row=4
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frame_width=8
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frame_height=16
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[animation]
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name=default
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speed=8
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loop=0
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frames=0,1,2,3
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[/animation]
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BIN
data/enemies/batman.png
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After Width: | Height: | Size: 241 B |
10
data/enemies/bin.ani
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frames_per_row=5
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frame_width=16
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frame_height=8
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[animation]
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name=default
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speed=10
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loop=0
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frames=0,1,2,3,4
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[/animation]
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BIN
data/enemies/bin.png
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After Width: | Height: | Size: 174 B |
10
data/enemies/bird.ani
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frames_per_row=4
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frame_width=16
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frame_height=16
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[animation]
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name=default
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speed=8
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loop=0
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frames=0,1,2,3
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[/animation]
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BIN
data/enemies/bird.png
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After Width: | Height: | Size: 306 B |
10
data/enemies/chip.ani
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frames_per_row=4
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frame_width=8
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frame_height=16
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[animation]
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name=default
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speed=8
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loop=0
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frames=0,1,2,3
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[/animation]
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BIN
data/enemies/chip.png
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After Width: | Height: | Size: 208 B |
10
data/enemies/diskette.ani
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frames_per_row=4
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frame_width=16
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frame_height=16
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[animation]
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name=default
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speed=8
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loop=0
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frames=0,1,2,3
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[/animation]
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BIN
data/enemies/diskette.png
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After Width: | Height: | Size: 271 B |
10
data/enemies/jailbattle_alien.ani
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frames_per_row=2
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frame_width=13
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frame_height=15
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[animation]
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name=default
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speed=8
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loop=0
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frames=0,1
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[/animation]
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BIN
data/enemies/jailbattle_alien.png
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After Width: | Height: | Size: 205 B |
10
data/enemies/jailbattle_human.ani
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frames_per_row=2
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frame_width=11
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frame_height=13
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[animation]
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name=default
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speed=8
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loop=0
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frames=0,1
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[/animation]
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BIN
data/enemies/jailbattle_human.png
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After Width: | Height: | Size: 189 B |
10
data/enemies/matatunos.ani
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frames_per_row=6
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frame_width=16
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frame_height=16
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[animation]
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name=default
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speed=8
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loop=0
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frames=0,1,2,3,4,5
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[/animation]
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BIN
data/enemies/matatunos.png
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After Width: | Height: | Size: 332 B |
10
data/enemies/paco.ani
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frames_per_row=4
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frame_width=16
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frame_height=16
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[animation]
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name=default
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speed=8
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loop=0
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frames=0,1,2,3
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[/animation]
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BIN
data/enemies/paco.png
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After Width: | Height: | Size: 239 B |
10
data/enemies/qvoid.ani
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frames_per_row=8
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frame_width=16
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frame_height=16
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|
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[animation]
|
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name=default
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speed=8
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loop=0
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frames=0,1,2,3,4,5,6,7
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[/animation]
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BIN
data/enemies/qvoid.png
Normal file
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After Width: | Height: | Size: 441 B |
10
data/enemies/sigmasua.ani
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frames_per_row=4
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frame_width=16
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frame_height=16
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|
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[animation]
|
||||
name=default
|
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speed=8
|
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loop=0
|
||||
frames=0,1,2,3
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[/animation]
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BIN
data/enemies/sigmasua.png
Normal file
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After Width: | Height: | Size: 241 B |
10
data/enemies/tuno.ani
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frames_per_row=4
|
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frame_width=16
|
||||
frame_height=16
|
||||
|
||||
[animation]
|
||||
name=default
|
||||
speed=8
|
||||
loop=0
|
||||
frames=0,1,2,3,3,2,1,0
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[/animation]
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BIN
data/enemies/tuno.png
Normal file
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After Width: | Height: | Size: 317 B |
10
data/enemies/wave.ani
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frames_per_row=4
|
||||
frame_width=8
|
||||
frame_height=8
|
||||
|
||||
[animation]
|
||||
name=default
|
||||
speed=8
|
||||
loop=0
|
||||
frames=0,1,2,3
|
||||
[/animation]
|
||||
BIN
data/enemies/wave.png
Normal file
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After Width: | Height: | Size: 149 B |