Nuevo mapa de 60 habitaciones. Movido el contenido de media a data
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BIN
data/items/items.png
Normal file
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@@ -1,60 +1,12 @@
|
||||
name=void main
|
||||
bgColor=black
|
||||
border=yellow
|
||||
name=THE JAIL
|
||||
bgColor=bright_blue
|
||||
border=blue
|
||||
tileset=standard.png
|
||||
roomUp=0
|
||||
roomDown=0
|
||||
roomLeft=06.room
|
||||
roomLeft=0
|
||||
roomRight=02.room
|
||||
|
||||
[tilemap]
|
||||
01.tmx
|
||||
[/tilemap]
|
||||
|
||||
[enemy]
|
||||
tileset=diskette.png
|
||||
animation=diskette.ani
|
||||
width=16
|
||||
height=16
|
||||
x=1
|
||||
y=0
|
||||
vx=0
|
||||
vy=0.3
|
||||
x1=1
|
||||
y1=0
|
||||
x2=1
|
||||
y2=5
|
||||
color=magenta
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileset=diskette.png
|
||||
animation=diskette.ani
|
||||
width=16
|
||||
height=16
|
||||
x=5
|
||||
y=9
|
||||
vx=0.6
|
||||
vy=0
|
||||
x1=5
|
||||
y1=9
|
||||
x2=22
|
||||
y2=9
|
||||
color=white
|
||||
[/enemy]
|
||||
|
||||
[item]
|
||||
tileset=items.png
|
||||
tile=1
|
||||
x=1
|
||||
y=7
|
||||
counter=1
|
||||
[/item]
|
||||
|
||||
[item]
|
||||
tileset=items.png
|
||||
tile=1
|
||||
x=17
|
||||
y=8
|
||||
counter=2
|
||||
[/item]
|
||||
|
||||
@@ -1,24 +1,24 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
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<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
|
||||
<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
|
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<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
|
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<tileset firstgid="1" source="standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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</data>
|
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</layer>
|
||||
</map>
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
name=case switch
|
||||
name=road to the jail
|
||||
bgColor=black
|
||||
border=cyan
|
||||
tileset=standard.png
|
||||
@@ -12,24 +12,57 @@ roomRight=03.room
|
||||
[/tilemap]
|
||||
|
||||
[enemy]
|
||||
tileset=paco.png
|
||||
animation=paco.ani
|
||||
tileset=diskette.png
|
||||
animation=diskette.ani
|
||||
width=16
|
||||
height=16
|
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x=14
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y=0
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x=5
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y=6
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vx=0
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vy=1
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x1=14
|
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y1=0
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x2=14
|
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y2=12
|
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color=cyan
|
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vy=0.4
|
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x1=5
|
||||
y1=4
|
||||
x2=5
|
||||
y2=10
|
||||
color=bright_red
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileset=diskette.png
|
||||
animation=diskette.ani
|
||||
width=16
|
||||
height=16
|
||||
x=13
|
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y=1
|
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vx=0
|
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vy=0.4
|
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x1=13
|
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y1=1
|
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x2=13
|
||||
y2=9
|
||||
color=red
|
||||
[/enemy]
|
||||
|
||||
[enemy]
|
||||
tileset=chip.png
|
||||
animation=chip.ani
|
||||
width=8
|
||||
height=16
|
||||
x=8
|
||||
y=13
|
||||
vx=0.4
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vy=0
|
||||
x1=8
|
||||
y1=13
|
||||
x2=23
|
||||
y2=13
|
||||
color=yellow
|
||||
[/enemy]
|
||||
|
||||
[item]
|
||||
tileset=items.png
|
||||
tile=7
|
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x=19
|
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y=5
|
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tile=21
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x=1
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y=9
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counter=1
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[/item]
|
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@@ -1,24 +1,24 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
|
||||
<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
|
||||
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
|
||||
<tileset firstgid="1" source="standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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</data>
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</layer>
|
||||
</map>
|
||||
|
||||
@@ -1,67 +1,36 @@
|
||||
name=the edge
|
||||
bgColor=red
|
||||
border=black
|
||||
name=void main
|
||||
bgColor=black
|
||||
border=magenta
|
||||
tileset=standard.png
|
||||
roomUp=0
|
||||
roomDown=05.room
|
||||
roomDown=0
|
||||
roomLeft=02.room
|
||||
roomRight=11.room
|
||||
roomRight=0
|
||||
|
||||
[tilemap]
|
||||
03.tmx
|
||||
[/tilemap]
|
||||
|
||||
[enemy]
|
||||
tileset=chip.png
|
||||
animation=chip.ani
|
||||
width=8
|
||||
height=16
|
||||
x=4
|
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y=5
|
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vx=0
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vy=1
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x1=4
|
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y1=2
|
||||
x2=4
|
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y2=13
|
||||
color=green
|
||||
[/enemy]
|
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|
||||
[enemy]
|
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tileset=chip.png
|
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animation=chip.ani
|
||||
width=8
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||||
height=16
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x=10
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y=4
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vx=0
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vy=1
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x1=10
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y1=2
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x2=10
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y2=13
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color=bright_blue
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[/enemy]
|
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|
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[enemy]
|
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tileset=chip.png
|
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animation=chip.ani
|
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width=8
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height=16
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x=16
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tileset=bin.png
|
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animation=bin.ani
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width=16
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height=8
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x=3
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y=3
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vx=0
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vy=1
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x1=16
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y1=2
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x2=16
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y2=13
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color=magenta
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vx=0.4
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vy=0
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x1=3
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y1=3
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x2=27
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y2=3
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color=white
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[/enemy]
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[item]
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tileset=items.png
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tile=5
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x=12
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y=2
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tile=8
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x=18
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y=13
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counter=1
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[/item]
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@@ -1,24 +1,24 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
|
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<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
|
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<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
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<tileset firstgid="1" source="standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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</data>
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</layer>
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</map>
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@@ -1,6 +1,6 @@
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name=The Fridge
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bgColor=blue
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border=blue
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name=no 04
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bgColor=black
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border=red
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tileset=standard.png
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roomUp=02.room
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roomDown=0
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@@ -12,71 +12,25 @@ roomRight=05.room
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[/tilemap]
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[enemy]
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tileset=chip.png
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animation=chip.ani
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width=8
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tileset=diskette.png
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animation=diskette.ani
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width=16
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height=16
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x=1
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y=3
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vx=1
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y=2
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vx=0
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vy=0
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x1=1
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y1=3
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x2=14
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y2=3
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x1=2
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y1=2
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x2=2
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y2=2
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color=magenta
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[/enemy]
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[enemy]
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tileset=chip.png
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animation=chip.ani
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width=8
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height=16
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x=30
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y=7
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vx=-0.8
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vy=0
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x1=10
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y1=7
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x2=30
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y2=7
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color=bright_white
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[/enemy]
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[enemy]
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tileset=wave.png
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animation=wave.ani
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width=8
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height=8
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x=15
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y=12
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vx=0.5
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vy=0
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x1=15
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y1=12
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x2=30
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y2=12
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color=bright_magenta
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[/enemy]
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[item]
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tileset=items.png
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tile=6
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x=2
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y=2
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[/item]
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[item]
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tileset=items.png
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tile=6
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x=29
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y=5
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[/item]
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[item]
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tileset=items.png
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tile=6
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tile=1
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[/item]
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@@ -1,24 +1,24 @@
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<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
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<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
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<tileset firstgid="1" source="standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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</data>
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</layer>
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</map>
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||||
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||||
@@ -1,108 +1,36 @@
|
||||
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name=no 05
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||||
bgColor=black
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border=black
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border=red
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tileset=standard.png
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roomUp=03.room
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roomDown=0
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roomUp=0
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roomDown=60.room
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roomLeft=04.room
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roomRight=12.room
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roomRight=06.room
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[tilemap]
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05.tmx
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[/tilemap]
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[enemy]
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tileset=diskette.png
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animation=diskette.ani
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[/enemy]
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|
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[enemy]
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tileset=sigmasua.png
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animation=sigmasua.ani
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[enemy]
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height=16
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y=10
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vx=0
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x1=10
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y1=10
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x2=10
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y2=13
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color=bright_magenta
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[/enemy]
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[enemy]
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tileset=sigmasua.png
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animation=sigmasua.ani
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vx=0
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vy=-0.3
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x1=23
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x1=2
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y1=2
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x2=2
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y2=2
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color=magenta
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[/enemy]
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[item]
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tileset=items.png
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tile=9
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counter=1
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x=21
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y=3
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[/item]
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[item]
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tile=9
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counter=2
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tile=1
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[/item]
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[item]
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[/item]
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[item]
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[/item]
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@@ -1,24 +1,25 @@
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<tileset firstgid="1" source="standard.tsx"/>
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<tileset firstgid="401" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
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[tilemap]
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06.tmx
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[/tilemap]
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[enemy]
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[item]
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@@ -1,23 +1,23 @@
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@@ -1,6 +1,6 @@
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name=no 07
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border=red
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tileset=standard.png
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roomUp=0
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roomDown=0
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@@ -12,82 +12,25 @@ roomRight=04.room
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[/tilemap]
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[enemy]
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[enemy]
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[/enemy]
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[enemy]
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y2=2
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[/enemy]
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[item]
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tileset=items.png
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[item]
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tileset=items.png
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[/item]
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[item]
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tileset=items.png
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[/item]
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[item]
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[/item]
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@@ -1,24 +1,25 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
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<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
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<tileset firstgid="1" source="standard.tsx"/>
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</layer>
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</map>
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@@ -1,12 +1,36 @@
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name=welcome to the jail
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name=no 10
|
||||
bgColor=black
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border=bright_magenta
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border=red
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tileset=standard.png
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roomUp=0
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roomDown=0
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roomRight=08.room
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roomRight=11.room
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[tilemap]
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10.tmx
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[/tilemap]
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[enemy]
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tileset=diskette.png
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animation=diskette.ani
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height=16
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x=2
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y=2
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vx=0
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vy=0
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x2=2
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[item]
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tile=1
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[/item]
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@@ -1,24 +1,24 @@
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<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
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<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
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<tileset firstgid="1" source="standard.tsx"/>
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</data>
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</layer>
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</map>
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@@ -1,68 +1,36 @@
|
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name=qvoid
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bgColor=bright_blue
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border=white
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name=no 11
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bgColor=black
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border=red
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tileset=standard.png
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roomUp=0
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roomDown=0
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roomLeft=03.room
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roomLeft=10.room
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roomRight=12.room
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[tilemap]
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11.tmx
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[/tilemap]
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[enemy]
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tileset=qvoid.png
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animation=qvoid.ani
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tileset=diskette.png
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animation=diskette.ani
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[/enemy]
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[enemy]
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tileset=qvoid.png
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animation=qvoid.ani
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height=16
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vy=0.3
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x1=19
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y2=11
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color=bright_red
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vy=0
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x1=2
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y1=2
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x2=2
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y2=2
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color=magenta
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[/enemy]
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[item]
|
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tileset=items.png
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tile=20
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tile=1
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x=1
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y=12
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y=1
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[/item]
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[item]
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tileset=items.png
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tile=20
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x=16
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[/item]
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[item]
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tileset=items.png
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tile=20
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x=25
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y=11
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[/item]
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@@ -1,24 +1,25 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.9" tiledversion="1.9.1" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
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<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
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<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
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<tileset firstgid="1" source="standard.tsx"/>
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<tileset firstgid="401" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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</layer>
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</map>
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@@ -1,14 +1,14 @@
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name=no 12
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tileset=standard.png
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roomDown=0
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[tilemap]
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12.tmx
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[/tilemap]
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[enemy]
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@@ -16,45 +16,21 @@ tileset=diskette.png
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[/enemy]
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[enemy]
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animation=diskette.ani
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[/enemy]
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|
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[item]
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[/item]
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[item]
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tileset=items.png
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[enemy]
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[enemy]
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[enemy]
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[enemy]
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[item]
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[/item]
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@@ -1,24 +1,25 @@
|
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<tileset firstgid="1" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
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<tileset firstgid="1" source="standard.tsx"/>
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</data>
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</layer>
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</map>
|
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|
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36
data/room/14.room
Normal file
@@ -0,0 +1,36 @@
|
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name=no 14
|
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bgColor=black
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border=red
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tileset=standard.png
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roomDown=15.room
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roomLeft=13.room
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roomRight=45.room
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|
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[tilemap]
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14.tmx
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[/tilemap]
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[enemy]
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tileset=diskette.png
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animation=diskette.ani
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vx=0
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[item]
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[/item]
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24
data/room/14.tmx
Normal file
@@ -0,0 +1,24 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<tileset firstgid="1" source="standard.tsx"/>
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</layer>
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</map>
|
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36
data/room/15.room
Normal file
@@ -0,0 +1,36 @@
|
||||
name=no 15
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bgColor=black
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border=red
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tileset=standard.png
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roomUp=14.room
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roomDown=06.room
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roomLeft=0
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roomRight=0
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[tilemap]
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15.tmx
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[/tilemap]
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[enemy]
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tileset=diskette.png
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animation=diskette.ani
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width=16
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height=16
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x=2
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vx=0
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vy=0
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[/enemy]
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[item]
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tileset=items.png
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[/item]
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24
data/room/15.tmx
Normal file
@@ -0,0 +1,24 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<tileset firstgid="1" source="standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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</layer>
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</map>
|
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36
data/room/16.room
Normal file
@@ -0,0 +1,36 @@
|
||||
name=no 16
|
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bgColor=black
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border=red
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tileset=standard.png
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roomLeft=17.room
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roomRight=08.room
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|
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[tilemap]
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16.tmx
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[/tilemap]
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[enemy]
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tileset=diskette.png
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animation=diskette.ani
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vx=0
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[/enemy]
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[item]
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tileset=items.png
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[/item]
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25
data/room/16.tmx
Normal file
@@ -0,0 +1,25 @@
|
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<?xml version="1.0" encoding="UTF-8"?>
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<tileset firstgid="1" source="standard.tsx"/>
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<tileset firstgid="401" source="../../../jaildoctors_dilemma_resources/tilesets/standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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</map>
|
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36
data/room/17.room
Normal file
@@ -0,0 +1,36 @@
|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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[tilemap]
|
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17.tmx
|
||||
[/tilemap]
|
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|
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[enemy]
|
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|
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animation=diskette.ani
|
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|
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|
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|
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|
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|
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|
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[item]
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|
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25
data/room/17.tmx
Normal file
@@ -0,0 +1,25 @@
|
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<?xml version="1.0" encoding="UTF-8"?>
|
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|
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<tileset firstgid="1" source="standard.tsx"/>
|
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|
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</map>
|
||||
36
data/room/18.room
Normal file
@@ -0,0 +1,36 @@
|
||||
name=no 18
|
||||
bgColor=black
|
||||
border=red
|
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tileset=standard.png
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roomUp=17.room
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roomDown=54.room
|
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roomLeft=19.room
|
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roomRight=0
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|
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[tilemap]
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18.tmx
|
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[/tilemap]
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[enemy]
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tileset=diskette.png
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animation=diskette.ani
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width=16
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height=16
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y=2
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vx=0
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vy=0
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[/enemy]
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[item]
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tileset=items.png
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[/item]
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24
data/room/18.tmx
Normal file
@@ -0,0 +1,24 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<tileset firstgid="1" source="standard.tsx"/>
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</data>
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</layer>
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</map>
|
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36
data/room/19.room
Normal file
@@ -0,0 +1,36 @@
|
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name=no 19
|
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bgColor=black
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border=red
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tileset=standard.png
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roomDown=0
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roomLeft=20.room
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roomRight=18.room
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[tilemap]
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19.tmx
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[/tilemap]
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[enemy]
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tileset=diskette.png
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animation=diskette.ani
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width=16
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height=16
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x=2
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vx=0
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vy=0
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x1=2
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x2=2
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y2=2
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[/enemy]
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[item]
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tileset=items.png
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tile=1
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[/item]
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24
data/room/19.tmx
Normal file
@@ -0,0 +1,24 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<tileset firstgid="1" source="standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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</layer>
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</map>
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36
data/room/20.room
Normal file
@@ -0,0 +1,36 @@
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name=no 20
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bgColor=black
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border=red
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tileset=standard.png
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roomUp=0
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roomDown=0
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roomLeft=21.room
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roomRight=19.room
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[tilemap]
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20.tmx
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[/tilemap]
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[enemy]
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tileset=diskette.png
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animation=diskette.ani
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width=16
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height=16
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x=2
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vx=0
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vy=0
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x1=2
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y1=2
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x2=2
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[/enemy]
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[item]
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tileset=items.png
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tile=1
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[/item]
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24
data/room/20.tmx
Normal file
@@ -0,0 +1,24 @@
|
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
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<tileset firstgid="1" source="standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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</layer>
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</map>
|
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36
data/room/21.room
Normal file
@@ -0,0 +1,36 @@
|
||||
name=no 21
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bgColor=black
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border=red
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tileset=standard.png
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roomDown=0
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roomLeft=22.room
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roomRight=20.room
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[tilemap]
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01.tmx
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[/tilemap]
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[enemy]
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tileset=diskette.png
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animation=diskette.ani
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vx=0
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[/enemy]
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[item]
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tileset=items.png
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[/item]
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24
data/room/21.tmx
Normal file
@@ -0,0 +1,24 @@
|
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
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<tileset firstgid="1" source="standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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</layer>
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</map>
|
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36
data/room/22.room
Normal file
@@ -0,0 +1,36 @@
|
||||
name=no 22
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bgColor=black
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border=red
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roomDown=0
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roomLeft=0
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|
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[tilemap]
|
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22.tmx
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[/tilemap]
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[enemy]
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animation=diskette.ani
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[item]
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24
data/room/22.tmx
Normal file
@@ -0,0 +1,24 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
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<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
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<tileset firstgid="1" source="standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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</data>
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</layer>
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</map>
|
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36
data/room/23.room
Normal file
@@ -0,0 +1,36 @@
|
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name=no 23
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bgColor=black
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border=red
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tileset=standard.png
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roomUp=0
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roomDown=21.room
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roomLeft=24.room
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roomRight=0
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|
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[tilemap]
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23.tmx
|
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[/tilemap]
|
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|
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[enemy]
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tileset=diskette.png
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animation=diskette.ani
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width=16
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height=16
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x=2
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y=2
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vx=0
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vy=0
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x1=2
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y1=2
|
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x2=2
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y2=2
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color=magenta
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[/enemy]
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[item]
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tileset=items.png
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tile=1
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x=1
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y=1
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counter=1
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[/item]
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24
data/room/23.tmx
Normal file
@@ -0,0 +1,24 @@
|
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
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<tileset firstgid="1" source="standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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</data>
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</layer>
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</map>
|
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36
data/room/24.room
Normal file
@@ -0,0 +1,36 @@
|
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name=no 24
|
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bgColor=black
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border=red
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tileset=standard.png
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roomUp=0
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roomDown=0
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roomLeft=0
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roomRight=23.room
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[tilemap]
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24.tmx
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[/tilemap]
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[enemy]
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tileset=diskette.png
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animation=diskette.ani
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width=16
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height=16
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x=2
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y=2
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vx=0
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vy=0
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x1=2
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y1=2
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x2=2
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y2=2
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color=magenta
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[/enemy]
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[item]
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tileset=items.png
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tile=1
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x=1
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y=1
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counter=1
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[/item]
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24
data/room/24.tmx
Normal file
@@ -0,0 +1,24 @@
|
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
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<tileset firstgid="1" source="standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25,25
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</data>
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</layer>
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</map>
|
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36
data/room/25.room
Normal file
@@ -0,0 +1,36 @@
|
||||
name=no 25
|
||||
bgColor=black
|
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border=red
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tileset=standard.png
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roomUp=0
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roomDown=0
|
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roomLeft=06.room
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roomRight=26.room
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|
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[tilemap]
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25.tmx
|
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[/tilemap]
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[enemy]
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tileset=diskette.png
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animation=diskette.ani
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width=16
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height=16
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x=2
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y=2
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vx=0
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vy=0
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x1=2
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y1=2
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x2=2
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y2=2
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color=magenta
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[/enemy]
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[item]
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tileset=items.png
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tile=1
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x=1
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[/item]
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24
data/room/25.tmx
Normal file
@@ -0,0 +1,24 @@
|
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
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<tileset firstgid="1" source="standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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</data>
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</layer>
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</map>
|
||||
36
data/room/26.room
Normal file
@@ -0,0 +1,36 @@
|
||||
name=no 26
|
||||
bgColor=black
|
||||
border=red
|
||||
tileset=standard.png
|
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roomUp=0
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roomDown=0
|
||||
roomLeft=25.room
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roomRight=27.room
|
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|
||||
[tilemap]
|
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26.tmx
|
||||
[/tilemap]
|
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|
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[enemy]
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tileset=diskette.png
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animation=diskette.ani
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width=16
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height=16
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x=2
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y=2
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vx=0
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vy=0
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[/enemy]
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[item]
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tileset=items.png
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24
data/room/26.tmx
Normal file
@@ -0,0 +1,24 @@
|
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<?xml version="1.0" encoding="UTF-8"?>
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<tileset firstgid="1" source="standard.tsx"/>
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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</data>
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</layer>
|
||||
</map>
|
||||
36
data/room/27.room
Normal file
@@ -0,0 +1,36 @@
|
||||
name=no 27
|
||||
bgColor=black
|
||||
border=red
|
||||
tileset=standard.png
|
||||
roomUp=28.room
|
||||
roomDown=29.room
|
||||
roomLeft=0
|
||||
roomRight=0
|
||||
|
||||
[tilemap]
|
||||
27.tmx
|
||||
[/tilemap]
|
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|
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[enemy]
|
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tileset=diskette.png
|
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animation=diskette.ani
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width=16
|
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height=16
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x=2
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y=2
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vx=0
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vy=0
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x1=2
|
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y1=2
|
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x2=2
|
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y2=2
|
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color=magenta
|
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[/enemy]
|
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|
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[item]
|
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tileset=items.png
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tile=1
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x=1
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y=1
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counter=1
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[/item]
|
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24
data/room/27.tmx
Normal file
@@ -0,0 +1,24 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="32" height="16" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
|
||||
<tileset firstgid="1" source="standard.tsx"/>
|
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<layer id="1" name="Capa de patrones 1" width="32" height="16">
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<data encoding="csv">
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</data>
|
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</layer>
|
||||
</map>
|
||||
36
data/room/28.room
Normal file
@@ -0,0 +1,36 @@
|
||||
name=no 28
|
||||
bgColor=black
|
||||
border=red
|
||||
tileset=standard.png
|
||||
roomUp=32.room
|
||||
roomDown=27.room
|
||||
roomLeft=0
|
||||
roomRight=31.room
|
||||
|
||||
[tilemap]
|
||||
28.tmx
|
||||
[/tilemap]
|
||||
|
||||
[enemy]
|
||||
tileset=diskette.png
|
||||
animation=diskette.ani
|
||||
width=16
|
||||
height=16
|
||||
x=2
|
||||
y=2
|
||||
vx=0
|
||||
vy=0
|
||||
x1=2
|
||||
y1=2
|
||||
x2=2
|
||||
y2=2
|
||||
color=magenta
|
||||
[/enemy]
|
||||
|
||||
[item]
|
||||
tileset=items.png
|
||||
tile=1
|
||||
x=1
|
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y=1
|
||||
counter=1
|
||||
[/item]
|
||||