forked from jaildesigner-jailgames/jaildoctors_dilemma
canviat Options de struct a namespace
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@@ -6,12 +6,12 @@
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#include <string> // Para string
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#include <vector> // Para vector
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#include "game/entities/enemy.hpp" // Para EnemyData
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#include "game/entities/item.hpp" // Para ItemData
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#include "utils/utils.hpp" // Para LineHorizontal, LineDiagonal, LineVertical
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class SSprite; // lines 12-12
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class Surface; // lines 13-13
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struct ScoreboardData; // lines 15-15
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#include "game/entities/enemy.hpp" // Para EnemyData
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#include "game/entities/item.hpp" // Para ItemData
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#include "utils/utils.hpp" // Para LineHorizontal, LineDiagonal, LineVertical
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class SSprite; // lines 12-12
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class Surface; // lines 13-13
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struct ScoreboardData; // lines 15-15
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enum class TileType {
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EMPTY,
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