Toquetechant includes

This commit is contained in:
2025-02-20 13:34:18 +01:00
parent bcb2e96069
commit e1d6aff724
65 changed files with 615 additions and 495 deletions

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@@ -1,5 +1,26 @@
#include "gamestate_game.h"
#include <iostream>
#include <SDL2/SDL_blendmode.h> // for SDL_BLENDMODE_BLEND
#include <SDL2/SDL_error.h> // for SDL_GetError
#include <SDL2/SDL_pixels.h> // for SDL_PIXELFORMAT_RGBA8888
#include <SDL2/SDL_scancode.h> // for SDL_SCANCODE_A, SDL_SCANCODE_D, SDL_...
#include <SDL2/SDL_timer.h> // for SDL_GetTicks
#include <iostream> // for char_traits, basic_ostream, operator<<
#include <vector> // for vector
#include "asset.h" // for Asset
#include "cheevos.h" // for Cheevos
#include "const.h" // for PLAY_AREA_HEIGHT, GAMECANVAS_WIDTH
#include "debug.h" // for Debug
#include "input.h" // for Input, REPEAT_FALSE, inputs_e
#include "item.h" // for item_t
#include "item_tracker.h" // for ItemTracker
#include "jail_audio.h" // for JA_PauseMusic, JA_PlaySound, JA_Resu...
#include "resource.h" // for res_room_t, Resource
#include "room.h" // for Room, room_t
#include "room_tracker.h" // for RoomTracker
#include "screen.h" // for Screen
#include "stats.h" // for Stats
#include "text.h" // for Text, TXT_CENTER, TXT_COLOR
#include "utils.h" // for options_t, color_t, cheat_t, stringT...
// Constructor
Game::Game(SDL_Renderer *renderer, Screen *screen, Resource *resource, Asset *asset, options_t *options, Input *input, section_t *section, Debug *debug)