forked from jaildesigner-jailgames/jaildoctors_dilemma
Toquetechant includes
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#include "notify.h"
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#include <string>
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#include <stdio.h>
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#include <iostream>
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#include <SDL2/SDL_blendmode.h> // for SDL_BLENDMODE_BLEND
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#include <string> // for basic_string, string, char_traits
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#include "jail_audio.h" // for JA_DeleteSound, JA_LoadSound, JA_Pla...
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#include "sprite.h" // for Sprite
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#include "text.h" // for Text
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#include "texture.h" // for Texture
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// Constructor
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Notify::Notify(SDL_Renderer *renderer, std::string iconFile, std::string bitmapFile, std::string textFile, std::string soundFile, options_t *options)
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