Toquetechant includes

This commit is contained in:
2025-02-20 13:34:18 +01:00
parent bcb2e96069
commit e1d6aff724
65 changed files with 615 additions and 495 deletions

View File

@@ -1,19 +1,17 @@
#pragma once
#include <SDL2/SDL.h>
#include "animatedsprite.h"
#include "asset.h"
#include "debug.h"
#include "input.h"
#include "resource.h"
#include "utils.h"
#include "const.h"
#include "room.h"
#include <string>
#include <vector>
#ifndef PLAYER_H
#define PLAYER_H
#include <SDL2/SDL_rect.h> // for SDL_Rect, SDL_Point
#include <SDL2/SDL_render.h> // for SDL_Renderer
#include <string> // for basic_string, string
#include <vector> // for vector
#include "utils.h" // for color_t
class AnimatedSprite;
class Asset;
class Debug;
class Input;
class Resource;
class Room;
struct JA_Sound_t;
enum state_e
{
@@ -194,6 +192,4 @@ public:
// Quita el modo pausa del jugador
void resume();
};
#endif
};