forked from jaildesigner-jailgames/jaildoctors_dilemma
Toquetechant includes
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@@ -1,17 +1,14 @@
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#pragma once
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#include <SDL2/SDL.h>
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#include "animatedsprite.h"
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#include "asset.h"
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#include "room.h"
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#include "text.h"
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#include "texture.h"
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#include "utils.h"
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#include <string>
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#include <vector>
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#ifndef RESOURCE_H
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#define RESOURCE_H
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#include <SDL2/SDL_render.h> // for SDL_Renderer
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#include <string> // for string, basic_string
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#include <vector> // for vector
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class Asset;
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class Texture;
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struct animatedSprite_t;
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struct options_t;
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struct room_t;
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struct textFile_t;
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struct res_texture_t
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{
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@@ -131,6 +128,4 @@ public:
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// Obtiene todas las habitaciones
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std::vector<res_room_t> *getAllRooms();
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};
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#endif
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};
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