Toquetechant includes

This commit is contained in:
2025-02-20 13:34:18 +01:00
parent bcb2e96069
commit e1d6aff724
65 changed files with 615 additions and 495 deletions

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@@ -1,7 +1,19 @@
#include "room.h"
#include <iostream>
#include <fstream>
#include <sstream>
#include <SDL2/SDL_blendmode.h> // for SDL_BLENDMODE_BLEND
#include <SDL2/SDL_error.h> // for SDL_GetError
#include <SDL2/SDL_pixels.h> // for SDL_PIXELFORMAT_RGBA8888
#include <stdlib.h> // for rand
#include <fstream> // for basic_ostream, operator<<, basic_ist...
#include <iostream> // for cout
#include <sstream> // for basic_stringstream
#include "asset.h" // for Asset
#include "const.h" // for BLOCK, PLAY_AREA_HEIGHT, PLAY_AREA_W...
#include "debug.h" // for Debug
#include "item_tracker.h" // for ItemTracker
#include "jail_audio.h" // for JA_DeleteSound, JA_LoadSound, JA_Pla...
#include "screen.h" // for Screen
#include "sprite.h" // for Sprite
#include "texture.h" // for Texture
// Carga las variables y texturas desde un fichero de mapa de tiles
std::vector<int> loadRoomTileFile(std::string file_path, bool verbose)