forked from jaildesigner-jailgames/jaildoctors_dilemma
Toquetechant includes
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@@ -1,8 +1,12 @@
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#include "texture.h"
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#include <SDL2/SDL_error.h> // for SDL_GetError
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#include <SDL2/SDL_log.h> // for SDL_Log
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#include <SDL2/SDL_pixels.h> // for SDL_PIXELFORMAT_RGB24, SDL_PIXELFORMAT...
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#include <SDL2/SDL_surface.h> // for SDL_CreateRGBSurfaceWithFormatFrom
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#include <stdlib.h> // for exit
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#include <iostream> // for basic_ostream, operator<<, cout, endl
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#define STB_IMAGE_IMPLEMENTATION
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#include "stb_image.h"
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#include <iostream>
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#include "stb_image.h" // for stbi_failure_reason, stbi_image_free
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// Constructor
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Texture::Texture(SDL_Renderer *renderer, std::string path, bool verbose)
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