forked from jaildesigner-jailgames/jaildoctors_dilemma
Toquetechant includes
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@@ -1,11 +1,10 @@
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#pragma once
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#include <SDL2/SDL.h>
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#include <stdio.h>
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#include <string>
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#ifndef TEXTURE_H
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#define TEXTURE_H
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#include <SDL2/SDL_blendmode.h> // for SDL_BlendMode
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#include <SDL2/SDL_rect.h> // for SDL_Point, SDL_Rect
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#include <SDL2/SDL_render.h> // for SDL_Renderer, SDL_FLIP_NONE, SDL_TEX...
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#include <SDL2/SDL_stdinc.h> // for Uint8
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#include <string> // for basic_string, string
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class Texture
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{
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@@ -61,6 +60,4 @@ public:
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// Obtiene la textura
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SDL_Texture *getSDLTexture();
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};
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#endif
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};
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