Añadidos los graficos de la nueva pantalla de carga
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Before Width: | Height: | Size: 4.7 KiB After Width: | Height: | Size: 7.4 KiB |
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Before Width: | Height: | Size: 4.7 KiB After Width: | Height: | Size: 7.4 KiB |
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Before Width: | Height: | Size: 6.3 KiB After Width: | Height: | Size: 8.7 KiB |
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Before Width: | Height: | Size: 6.5 KiB After Width: | Height: | Size: 9.3 KiB |
@@ -57,8 +57,7 @@ const int GAMECANVAS_THIRD_QUARTER_Y = (GAMECANVAS_HEIGHT / 4) * 3;
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#define SECTION_PROG_GAME_OVER 6
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#define SECTION_PROG_GAME_OVER 6
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#define SECTION_PROG_ENDING 7
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#define SECTION_PROG_ENDING 7
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#define SECTION_PROG_ENDING2 8
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#define SECTION_PROG_ENDING2 8
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#define SECTION_PROG_ENTER_ID 9
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#define SECTION_PROG_QUIT 9
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#define SECTION_PROG_QUIT 10
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// Subsecciones
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// Subsecciones
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#define SUBSECTION_LOGO_TO_INTRO 0
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#define SUBSECTION_LOGO_TO_INTRO 0
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@@ -320,5 +320,5 @@ void Logo::switchPalette()
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// Termina la sección
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// Termina la sección
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void Logo::endSection()
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void Logo::endSection()
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{
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{
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section->name = SECTION_PROG_ENTER_ID;
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section->name = SECTION_PROG_INTRO;
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}
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}
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