corregides cridades a SDL3 i migrat casi tot de int a float. Falta jail_shader

This commit is contained in:
2025-10-15 12:16:50 +02:00
parent 7c102e42cc
commit e4a08d2ec7
52 changed files with 879 additions and 823 deletions

View File

@@ -25,8 +25,8 @@ SDL_Window* win = nullptr;
SDL_Renderer* renderer = nullptr;
GLuint programId = 0;
SDL_Texture* backBuffer = nullptr;
SDL_Point win_size = {320 * 4, 256 * 4};
SDL_Point tex_size = {320, 256};
SDL_FPoint win_size = {320 * 4, 256 * 4};
SDL_FPoint tex_size = {320, 256};
bool usingOpenGL = false;
#ifndef __APPLE__