forked from jaildesigner-jailgames/jaildoctors_dilemma
Creando contenido. Los items ya pillan el color desde el archivo de mapa
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@@ -24,8 +24,8 @@ Game::Game(SDL_Renderer *renderer, Screen *screen, Asset *asset, Input *input, D
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//currentRoom = "06.room";
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//spawnPoint = {14 * 8, 9 * 8, 0, 0, 0, s_standing, SDL_FLIP_HORIZONTAL};
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currentRoom = "03.room";
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const int x = 26;
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currentRoom = "60.room";
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const int x = 16;
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const int y = 13;
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spawnPoint = {x * 8, y * 8, 0, 0, 0, s_standing, SDL_FLIP_HORIZONTAL};
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// ****
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