Arreglado un bug en la eleccion aleatoria de frame de los enemigos

This commit is contained in:
2022-10-19 20:24:49 +02:00
parent d5dfc952c2
commit efeed945e7
20 changed files with 323 additions and 122 deletions

View File

@@ -1,33 +1,119 @@
name=no 47
name=the battle never ends
bgColor=black
border=red
border=white
tilemap=47.tmx
tileset=standard.png
roomUp=51.room
roomDown=0
roomLeft=48.room
roomRight=0
itemColor1=red
itemColor2=yellow
[enemy]
tileset=diskette.png
animation=diskette.ani
width=16
height=16
x=2
y=2
vx=0
tileset=jailbattle_alien.png
animation=jailbattle_alien.ani
width=13
height=15
x=10
y=3
vx=0.8
vy=0
x1=2
y1=2
x2=2
y2=2
color=magenta
x1=3
y1=3
x2=27
y2=3
color=green
flip=true
[/enemy]
[enemy]
tileset=jailbattle_alien.png
animation=jailbattle_alien.ani
width=13
height=15
x=25
y=4
vx=0
vy=0.8
x1=25
y1=4
x2=25
y2=10
color=yellow
flip=true
[/enemy]
[enemy]
tileset=jailbattle_human.png
animation=jailbattle_human.ani
width=11
height=13
x=7
y=6
vx=0
vy=0.5
x1=7
y1=6
x2=7
y2=13
color=red
flip=true
[/enemy]
[enemy]
tileset=jailbattle_human.png
animation=jailbattle_human.ani
width=11
height=13
x=18
y=13
vx=0.5
vy=0
x1=15
y1=13
x2=27
y2=13
color=cyan
flip=true
[/enemy]
[item]
tileset=items.png
tile=1
x=1
y=1
tile=19
x=6
y=14
counter=1
[/item]
[item]
tileset=items.png
tile=19
x=14
y=14
counter=2
[/item]
[item]
tileset=items.png
tile=19
x=23
y=14
counter=3
[/item]
[item]
tileset=items.png
tile=19
x=28
y=6
counter=4
[/item]
[item]
tileset=items.png
tile=19
x=14
y=5
counter=5
[/item]