From fd0d8a05fe8449d6e69c9680522b35243ad53838 Mon Sep 17 00:00:00 2001 From: Sergio Valor Martinez Date: Tue, 22 Nov 2022 12:45:47 +0100 Subject: [PATCH] Actualizado Makefile --- Makefile | 12 ++++++------ source/director.cpp | 2 +- 2 files changed, 7 insertions(+), 7 deletions(-) diff --git a/Makefile b/Makefile index c717848..d26cdc7 100644 --- a/Makefile +++ b/Makefile @@ -2,7 +2,7 @@ executable = jaildoctors_dilemma source = source/*.cpp source/common/*.cpp appName = JailDoctor's Dilemma releaseFolder = jdd_release -version = v1.05 +version = v1.06 # Release names windowsRelease = $(executable)-$(version)-win32-x64.zip @@ -17,7 +17,7 @@ windows: windows_debug: @echo off - g++ $(source) -D DEBUG -std=c++11 -Wall -Os -lmingw32 -lws2_32 -lSDL2main -lSDL2 -ffunction-sections -fdata-sections -Wl,--gc-sections -static-libstdc++ -Wl,-subsystem,windows -o $(executable).exe + g++ $(source) -D DEBUG -std=c++11 -Wall -Os -lmingw32 -lws2_32 -lSDL2main -lSDL2 -ffunction-sections -fdata-sections -Wl,--gc-sections -static-libstdc++ -Wl,-subsystem,windows -o $(executable)_debug.exe strip -s -R .comment -R .gnu.version $(executable).exe --strip-unneeded windows_release: @@ -55,10 +55,10 @@ windows_release: powershell if (Test-Path $(releaseFolder)) {Remove-Item $(releaseFolder) -Recurse -Force} macos: - clang++ $(source) -std=c++11 -Wall -Os -lSDL2 -ffunction-sections -fdata-sections -o $(executable)_macos + clang++ $(source) -std=c++11 -Wall -Os -lSDL2 -ffunction-sections -fdata-sections -o $(executable) macos_debug: - clang++ $(source) -D DEBUG -std=c++11 -Wall -Os -lSDL2 -ffunction-sections -fdata-sections -o $(executable)_macos + clang++ $(source) -D DEBUG -std=c++11 -Wall -Os -lSDL2 -ffunction-sections -fdata-sections -o $(executable)_debug macos_release: # Remove data and possible data @@ -114,11 +114,11 @@ macos_release: rm -rdf "$(releaseFolder)" linux: - g++ $(source) -std=c++11 -Wall -Os -lSDL2 -ffunction-sections -fdata-sections -Wl,--gc-sections -o $(executable)_linux + g++ $(source) -std=c++11 -Wall -Os -lSDL2 -ffunction-sections -fdata-sections -Wl,--gc-sections -o $(executable) strip -s -R .comment -R .gnu.version $(executable)_linux --strip-unneeded linux_debug: - g++ $(source) -D DEBUG -std=c++11 -Wall -Os -lSDL2 -ffunction-sections -fdata-sections -Wl,--gc-sections -o $(executable)_linux + g++ $(source) -D DEBUG -std=c++11 -Wall -Os -lSDL2 -ffunction-sections -fdata-sections -Wl,--gc-sections -o $(executable)_debug strip -s -R .comment -R .gnu.version $(executable)_linux --strip-unneeded linux_release: diff --git a/source/director.cpp b/source/director.cpp index caf1c37..c648173 100644 --- a/source/director.cpp +++ b/source/director.cpp @@ -18,7 +18,7 @@ Director::Director(int argc, char *argv[]) section.subsection = SUBSECTION_LOGO_TO_INTRO; #ifdef DEBUG - section.name = SECTION_PROG_GAME; + section.name = SECTION_PROG_LOGO; #endif // Crea e inicializa las opciones del programa