forked from jaildesigner-jailgames/jaildoctors_dilemma
94 lines
850 B
Plaintext
94 lines
850 B
Plaintext
name=PREVENT THE CRISIS
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bgColor=black
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border=bright_magenta
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tileMapFile=40.tmx
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tileSetFile=standard.gif
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roomUp=0
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roomDown=0
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roomLeft=41.room
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roomRight=39.room
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[enemy]
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animation=arounders_machine.ani
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x=7
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y=1
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vx=0
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vy=0
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x1=7
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y1=1
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x2=7
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y2=1
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color=red
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[/enemy]
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[enemy]
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animation=walking_arounder.ani
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x=10
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y=12
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vx=24.0
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vy=0
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x1=7
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y1=12
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x2=26
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y2=12
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color=white
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flip=true
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[/enemy]
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[enemy]
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animation=walking_arounder.ani
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x=15
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y=12
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vx=24.0
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vy=0
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x1=7
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y1=12
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x2=26
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y2=12
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color=green
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flip=true
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[/enemy]
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[enemy]
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animation=walking_arounder.ani
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x=20
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y=12
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vx=24.0
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vy=0
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x1=7
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y1=12
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x2=26
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y2=12
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color=yellow
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flip=true
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[/enemy]
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[enemy]
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animation=walking_arounder.ani
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x=14
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y=2
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vx=24.0
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vy=0
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x1=11
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y1=2
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x2=18
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y2=2
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color=cyan
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flip=true
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[/enemy]
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[item]
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tileSetFile=items.gif
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tile=5
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x=10
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y=2
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counter=1
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[/item]
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[item]
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tileSetFile=items.gif
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tile=5
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x=25
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y=5
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counter=2
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[/item] |