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jaildoctors_dilemma/data/room/04.room

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name=JUMP THROUGH
bgColor=black
border=cyan
tileMapFile=04.tmx
tileSetFile=standard.gif
roomUp=02.room
roomDown=0
roomLeft=07.room
roomRight=05.room
itemColor1=white
itemColor2=green
[enemy]
tileSetFile=chip.gif
animation=chip.ani
width=8
height=16
x=24
y=12
vx=0.3
vy=0
x1=24
y1=12
x2=31
y2=12
color=magenta
[/enemy]
[enemy]
tileSetFile=chip.gif
animation=chip.ani
width=8
height=16
x=4
y=2
vx=0
vy=0.4
x1=4
y1=2
x2=4
y2=12
color=yellow
[/enemy]
[item]
tileSetFile=items.gif
tile=51
x=2
y=3
counter=1
[/item]