Files
jaildoctors_dilemma/data/room/03.room

63 lines
526 B
Plaintext

name=the edge
bg_color=light_black
tileset=standard.png
room_up=0
room_down=0
room_left=02.room
room_right=0
[tilemap]
03.tmx
[tilemap-end]
[enemy]
tileset=chip.png
width=8
height=16
x=4
y=5
vx=0
vy=1
x1=4
y1=2
x2=4
y2=13
color=green
[enemy-end]
[enemy]
tileset=chip.png
width=8
height=16
x=10
y=4
vx=0
vy=1
x1=10
y1=2
x2=10
y2=13
color=light_blue
[enemy-end]
[enemy]
tileset=chip.png
width=8
height=16
x=16
y=3
vx=0
vy=1
x1=16
y1=2
x2=16
y2=13
color=purple
[enemy-end]
[item]
tileset=items.png
tile=5
x=12
y=2
[item-end]