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jaildoctors_dilemma/data/room/03.room

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name=the edge
bgColor=bright_black
border=black
tileset=standard.png
roomUp=0
roomDown=05.room
roomLeft=02.room
roomRight=0
[tilemap]
03.tmx
[/tilemap]
[enemy]
tileset=chip.png
animation=chip.ani
width=8
height=16
x=4
y=5
vx=0
vy=1
x1=4
y1=2
x2=4
y2=13
color=green
[/enemy]
[enemy]
tileset=chip.png
animation=chip.ani
width=8
height=16
x=10
y=4
vx=0
vy=1
x1=10
y1=2
x2=10
y2=13
color=bright_blue
[/enemy]
[enemy]
tileset=chip.png
animation=chip.ani
width=8
height=16
x=16
y=3
vx=0
vy=1
x1=16
y1=2
x2=16
y2=13
color=magenta
[/enemy]
[item]
tileset=items.png
tile=5
x=12
y=2
[/item]