forked from jaildesigner-jailgames/jaildoctors_dilemma
101 lines
803 B
Plaintext
101 lines
803 B
Plaintext
name=void main
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bgColor=black
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tileset=standard.png
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roomUp=0
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roomDown=0
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roomLeft=0
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roomRight=02.room
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[tilemap]
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01.tmx
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[/tilemap]
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[enemy]
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tileset=paco.png
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animation=paco.ani
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width=16
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height=16
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x=1
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y=0
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vx=0
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vy=0.3
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x1=1
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y1=0
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x2=1
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y2=6
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color=red
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[/enemy]
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[enemy]
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tileset=paco.png
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animation=paco.ani
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width=16
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height=16
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x=5
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y=9
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vx=0.6
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vy=0
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x1=5
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y1=9
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x2=22
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y2=9
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color=yellow
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[/enemy]
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[item]
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tileset=items.png
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tile=0
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x=1
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y=7
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counter=6
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[/item]
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[item]
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tileset=items.png
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tile=0
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x=17
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y=8
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counter=7
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[/item]
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[item]
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tileset=items.png
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tile=0
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x=12
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y=12
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counter=1
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[/item]
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[item]
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tileset=items.png
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tile=0
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x=13
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y=12
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counter=2
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[/item]
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[item]
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tileset=items.png
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tile=0
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x=14
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y=12
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counter=3
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[/item]
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[item]
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tileset=items.png
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tile=0
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x=15
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y=12
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counter=4
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[/item]
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[item]
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tileset=items.png
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tile=0
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x=16
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y=12
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counter=5
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[/item] |