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jaildoctors_dilemma/data/room/31.room

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name=256 COLORS
bgColor=black
border=bright_magenta
tileMapFile=31.tmx
tileSetFile=standard.gif
roomUp=0
roomDown=0
roomLeft=28.room
roomRight=0
autoSurface=left
itemColor1=bright_red
itemColor2=bright_cyan
[enemy]
tileSetFile=guitar.gif
animation=guitar.ani
width=16
height=16
x=13
y=5
vx=0
vy=36.0
x1=13
y1=5
x2=13
y2=13
color=magenta
[/enemy]
[enemy]
tileSetFile=sigmasua.gif
animation=sigmasua.ani
width=16
height=16
x=24
y=2
vx=0
vy=36.0
x1=24
y1=2
x2=24
y2=9
color=red
[/enemy]
[enemy]
tileSetFile=paco.gif
animation=paco.ani
width=16
height=16
x=6
y=2
vx=0
vy=36.0
x1=6
y1=2
x2=6
y2=8
color=yellow
[/enemy]
[enemy]
tileSetFile=chip.gif
animation=chip.ani
width=8
height=16
x=15
y=9
vx=36.0
vy=0
x1=15
y1=9
x2=23
y2=9
color=green
[/enemy]
[item]
tileSetFile=items.gif
tile=61
x=10
y=3
counter=1
[/item]
[item]
tileSetFile=items.gif
tile=61
x=29
y=3
counter=2
[/item]