Quasi totes les músiques ficades. La imatge de mort també

This commit is contained in:
2016-02-19 23:14:06 +01:00
parent 8da6291d18
commit f00afcf9a2
7 changed files with 58 additions and 23 deletions

View File

@@ -2,22 +2,4 @@
<Bucket
type = "1"
version = "2.0">
<Breakpoints>
<BreakpointProxy
BreakpointExtensionID = "Xcode.Breakpoint.FileBreakpoint">
<BreakpointContent
shouldBeEnabled = "Yes"
ignoreCount = "0"
continueAfterRunningActions = "No"
filePath = "jfile.cpp"
timestampString = "477527894.254081"
startingColumnNumber = "9223372036854775807"
endingColumnNumber = "9223372036854775807"
startingLineNumber = "34"
endingLineNumber = "34"
landmarkName = "JF_SetResourceFile(const char *p_resourceFileName)"
landmarkType = "7">
</BreakpointContent>
</BreakpointProxy>
</Breakpoints>
</Bucket>

View File

@@ -9,7 +9,7 @@ bool JS_Init() {
return true;
}
void JS_LoadMusic(char *musicFilename)
void JS_LoadMusic(const char *musicFilename)
{
if (music != NULL) {
Mix_HaltMusic();

View File

@@ -5,7 +5,7 @@ typedef Mix_Chunk JS_Sound;
bool JS_Init();
void JS_LoadMusic(char *musicFilename);
void JS_LoadMusic(const char *musicFilename);
void JS_SetMusicVolume(int volume);

View File

@@ -2,6 +2,7 @@
#include "jgame.h"
#include "jdraw8.h"
#include "jsound.h"
#include "jinput.h"
#include "jfile.h"
@@ -47,6 +48,10 @@ ModuleGame::~ModuleGame(void) {
int ModuleGame::Go() {
this->Draw();
JS_LoadMusic(this->info->num_piramide==3 ? "00000008.xm" : (this->info->num_piramide==2 ? "00000007.xm" : "00000006.xm"));
JS_PlayMusic(-1);
JD8_FadeToPal( JD8_LoadPalette( "frames.gif" ) );
while (this->final == 0 && !JG_Quitting()) {
@@ -55,18 +60,22 @@ int ModuleGame::Go() {
this->Update();
}
JS_FadeOutMusic();
if( this->final == 1 ) {
this->info->num_habitacio++;
if( this->info->num_habitacio == 6 ) {
this->info->num_habitacio = 1;
this->info->num_piramide++;
}
}
} else if (this->final == 2) {
this->info->num_piramide = 100;
}
if( JG_Quitting() ) {
return -1;
} else {
if( this->info->num_habitacio == 1 ) {
if( this->info->num_habitacio == 1 || this->info->num_piramide == 100 ) {
return 1;
} else {
return 0;

View File

@@ -22,7 +22,7 @@ int ModuleSequence::Go() {
case 255: // Intro
doIntro();
break;
case 0: // Men<65>
case 0: // Men<65>
doMenu();
break;
case 1: // Slides
@@ -41,6 +41,9 @@ int ModuleSequence::Go() {
case 8: // Credits
doCredits();
break;
case 100: // Mort
doMort();
break;
}
JD8_FadeOut();
@@ -59,6 +62,10 @@ int ModuleSequence::Go() {
return 1;
} else if( this->info->num_piramide == 8 ) {
this->info->num_piramide = 255;
return 1;
} else if( this->info->num_piramide == 100 ) {
this->info->num_piramide = 0;
return 1;
} else {
return 0;
}
@@ -686,6 +693,7 @@ void ModuleSequence::doSlides() {
step++;
break;
case 8:
JS_FadeOutMusic();
exit = true;
break;
}
@@ -697,6 +705,9 @@ void ModuleSequence::doSlides() {
}
void ModuleSequence::doBanner() {
JS_LoadMusic("00000004.xm");
JS_PlayMusic(-1);
this->contador = 5000;
JD8_Surface gfx = JD8_LoadSurface( "ffase.gif" );
@@ -736,6 +747,7 @@ void ModuleSequence::doBanner() {
if( contador == 0 ) exit = true;
}
}
JS_FadeOutMusic();
}
void ModuleSequence::doSecreta() {
@@ -744,3 +756,34 @@ void ModuleSequence::doSecreta() {
void ModuleSequence::doCredits() {
}
void ModuleSequence::doMort() {
JS_LoadMusic("00000001.xm");
JS_PlayMusic(-1);
this->contador = 5000;
JD8_Surface gfx = JD8_LoadSurface( "gameover.gif" );
JD8_Palette pal = JD8_LoadPalette( "gameover.gif" );
JD8_ClearScreen( 0 );
JD8_Blit( gfx );
JD8_FadeToPal( pal );
bool exit = false;
while( !exit && !JG_Quitting() ) {
if (JG_ShouldUpdate()) {
JI_Update();
if( JI_AnyKey() ) {
exit = true;
}
contador--;
if( contador == 0 ) exit = true;
}
}
JS_FadeOutMusic();
}

View File

@@ -19,6 +19,7 @@ private:
void doBanner();
void doSecreta();
void doCredits();
void doMort();
Info* info;
int contador;