21 lines
284 B
C++
21 lines
284 B
C++
#pragma once
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#include "DrawManager.h"
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class AiguaProcesor
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{
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public:
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AiguaProcesor(DrawManager *p_drawManager, int p_fase);
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~AiguaProcesor(void);
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void Pintar();
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void Procesar();
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private:
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DrawManager *drawManager;
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SDL_Surface *grafic;
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int frame1;
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int frame2;
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int fase;
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};
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