[BUG]only using last defined colors
[BUG]print(str,x,y) never reached 0
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@@ -106,8 +106,9 @@ int main(int argc,char*argv[]) {
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for (int y=0; y<screen_height; ++y) {
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for (int x=0; x<screen_width; ++x) {
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const uint32_t ink_color = palette[current_color & 0x0f];
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const uint32_t paper_color = palette[current_color >> 4];
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const uint8_t chr_color = COLSCR(x,y);
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const uint32_t ink_color = palette[chr_color & 0x0f];
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const uint32_t paper_color = palette[chr_color >> 4];
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const uint8_t chr = CHRSCR(x,y);
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for (int l=0; l<8; ++l) {
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const uint8_t line = font[chr*8+l];
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@@ -156,8 +157,8 @@ void locate(uint8_t x, uint8_t y) {
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}
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void print(const char *str, int x, int y) {
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if (x > 0) cursor_x = min(x, screen_width-1);
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if (y > 0) cursor_y = min(y, screen_height-1);
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if (x >= 0) cursor_x = min(x, screen_width-1);
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if (y >= 0) cursor_y = min(y, screen_height-1);
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int len = SDL_strlen(str);
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if ((cursor_x+len) > screen_width) len -= ((cursor_x+len) - screen_width);
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for (int i=0; i < len; ++i) {
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12
game.lua
12
game.lua
@@ -5,6 +5,7 @@ function init()
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end
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function update()
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paper(COLOR_BLACK)
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cls()
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x = x + dx
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y = y + dy
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@@ -14,6 +15,13 @@ function update()
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if y == 29 or y == 0 then
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dy = -dy
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end
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locate(x, y)
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print("\224")
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locate(2, 2)
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paper(COLOR_GREEN)
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ink(COLOR_BLACK)
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print("HOLA!")
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--locate(x, y)
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ink(COLOR_RED)
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paper(COLOR_YELLOW)
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print("\224", x, y)
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end
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