Tools updated
This commit is contained in:
65
tools/fontedit.lua
Normal file
65
tools/fontedit.lua
Normal file
@@ -0,0 +1,65 @@
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function init()
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mode(1)
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sel = 127
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end
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clicked=false
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mx,my=0,0
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function update()
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color(0,7)
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cls()
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color(8,0)
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for y=0,15 do
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for x=0,15 do
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print(chr(x+y*16),x+1,y+1)
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end
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end
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poke(1200+((sel%16)+1+(flr(sel/16)+1)*40),15)
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drawchar(sel,19,1)
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if mousebutton(1) then
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if mousex()>=1 and mousey()>=1 and mousex()<=16 and mousey()<=16 then
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sel = mousex()-1+(mousey()-1)*16
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elseif mousex()>=19 and mousey()>=1 and mousex()<=26 and mousey()<=8 then
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if not clicked or mousex()~=mx or mousey()~=my then
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clicked,mx,my=true,mousex(),mousey()
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local pos = 2560+sel*8+(mousey()-1)
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local bit = 1 << (7-(mousex()-19))
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local value = peek(pos)
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poke(pos, value ~ bit)
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end
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end
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else
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clicked = false
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end
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if btnp(KEY_S) then
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local pos = 2560+sel*8
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local string = "setchar("..sel..","..peek(pos)..","..peek(pos+1)..","..peek(pos+2)..","..peek(pos+3)..","..peek(pos+4)..","..peek(pos+5)..","..peek(pos+6)..","..peek(pos+7)..")"
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toclipboard(string)
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end
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ink(4)
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print("\143",mousex(), mousey())
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end
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function drawchar(char,x,y)
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color(15,0)
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local pos = 2560+char*8
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for i=1,8 do
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local val = peek(pos)
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print(" ",x,y)
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if val&1==1 then print("\143",x+7,y) end
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if val&2==2 then print("\143",x+6,y) end
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if val&4==4 then print("\143",x+5,y) end
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if val&8==8 then print("\143",x+4,y) end
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if val&16==16 then print("\143",x+3,y) end
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if val&32==32 then print("\143",x+2,y) end
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if val&64==64 then print("\143",x+1,y) end
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if val&128==128 then print("\143",x,y) end
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y=y+1
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pos=pos+1
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end
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end
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@@ -1,4 +1,3 @@
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ind = 22
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function init()
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mode(2)
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map = {}
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@@ -7,7 +6,6 @@ function init()
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map[i] = 32
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col[i] = 0x0f
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end
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map[ind] = 65
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sel_col = 0x0f
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sel_chr = 65
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end
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@@ -76,10 +74,17 @@ function draw_map()
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map[mx+my*20] = sel_chr
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col[mx+my*20] = sel_col
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end
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if mousebutton(3) then
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col[mx+my*20] = sel_col
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end
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if btn(KEY_SPACE) then
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sel_chr = peek(mx+my*20)
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sel_col = peek(300+mx+my*20)
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end
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if btnp(KEY_UP) then for i=20,299 do map[i-20]=map[i]col[i-20]=col[i] end end
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if btnp(KEY_DOWN) then for i=279,0,-1 do map[i+20]=map[i]col[i+20]=col[i] end end
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if btnp(KEY_LEFT) then for i=0,298 do map[i]=map[i+1]col[i]=col[i+1] end end
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if btnp(KEY_RIGHT) then for i=299,1,-1 do map[i]=map[i-1]col[i]=col[i-1] end end
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blink = blink - 1
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if blink < 30 then
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@@ -88,4 +93,15 @@ function draw_map()
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local c = peek(300+(mx+my*20))
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poke(300+(mx+my*20), c~0xff)
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end
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if btn(KEY_S) then
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fileout("map.bin", 0, 600);
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elseif btn(KEY_L) then
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filein("map.bin", 0, 600);
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for i=0,299 do
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map[i] = peek(i)
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col[i] = peek(300+i)
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end
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end
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end
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@@ -85,6 +85,11 @@ function draw_map()
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sel_col = peek(1200+mx+my*40)
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end
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if btnp(KEY_UP) then for i=40,1199 do map[i-40]=map[i]col[i-40]=col[i] end end
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if btnp(KEY_DOWN) then for i=1159,0,-1 do map[i+40]=map[i]col[i+40]=col[i] end end
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if btnp(KEY_LEFT) then for i=0,1198 do map[i]=map[i+1]col[i]=col[i+1] end end
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if btnp(KEY_RIGHT) then for i=1199,1,-1 do map[i]=map[i-1]col[i]=col[i-1] end end
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blink = blink - 1
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if blink < 30 then
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if blink==0 then blink = 60 end
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84
tools/spritedit.lua
Normal file
84
tools/spritedit.lua
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@@ -0,0 +1,84 @@
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function init()
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ink_color = 15
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paper_color = 0
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setchar(0,0xff,0x81,0x81,0x81,0x81,0x81,0x81,0xff)
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sprite={0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03}
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end
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function update()
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color(15,1)
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cls()
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color(ink_color,paper_color)
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drawbigspr(sprite,1,1)
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drawspr(sprite,65)
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print("AB",18,1) print("CD",18,2)
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for i=0,15 do
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color(0,i)
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poke(721+i,0) poke(1921+i,i<<4)
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poke(761+i,0) poke(1961+i,i<<4)
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end
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poke(1921+ink_color, peek(1921+ink_color)+4)
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poke(1961+paper_color, peek(1961+paper_color)+4)
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if mousebutton(1) and mousex()>=1 and mousey()>=18 and mousex()<=16 and mousey()<=19 then
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if mousey()==18 then
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ink_color = mousex()-1
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else
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paper_color = mousex()-1
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end
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end
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handlesprmouse()
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end
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mousepressed = false
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mousepos = {x=-1,y=-1}
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function handlesprmouse()
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local mx,my=mousex(),mousey()
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if mx>=1 and my>=1 and mx<=16 and my<=16 then
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if mousebutton(1) then
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if (not mousepressed or (mousepos.x ~= mx or mousepos.y ~= my)) then
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mousepressed = true mousepos.x = mx mousepos.y = my
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local quadrant = flr((mx-1)/8)+flr((my-1)/8)*2
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local x=(mx-1)%8
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local y=(my-1)%8
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local val = sprite[quadrant*8+y+1]
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val = val ~ (1<<(7-x))
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sprite[quadrant*8+y+1] = val
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end
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else
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mousepressed = false
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end
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end
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end
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function drawbigspr(spr,x,y)
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drawbigsprchr(spr,0,x,y)
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drawbigsprchr(spr,1,x+8,y)
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drawbigsprchr(spr,2,x,y+8)
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drawbigsprchr(spr,3,x+8,y+8)
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end
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function drawbigsprchr(spr,chr,x,y)
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local pos = 1+chr*8
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for i=1,8 do
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local val = spr[pos]
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print(" ",x,y)
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if val&1==1 then print("\143",x+7,y) end
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if val&2==2 then print("\143",x+6,y) end
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if val&4==4 then print("\143",x+5,y) end
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if val&8==8 then print("\143",x+4,y) end
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if val&16==16 then print("\143",x+3,y) end
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if val&32==32 then print("\143",x+2,y) end
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if val&64==64 then print("\143",x+1,y) end
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if val&128==128 then print("\143",x,y) end
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y=y+1
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pos=pos+1
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end
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end
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function drawspr(spr,chr)
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for i=0,31 do poke(i+2560+chr*8,spr[i+1]) end
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end
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