Files
biomed/Editor.h
2026-02-12 10:51:02 +01:00

20 lines
393 B
C++

#pragma once
namespace Editor
{
enum class Mode { Face, Cube, Anim, Paint };
enum class State { None, Grab, Scale, Rotate, Pivot };
extern Mode mode;
extern State state;
extern char textureFilename[400];
extern unsigned texture;
extern char forcedAxis;
extern float t;
extern unsigned char bitmap[32*32*4];
void SetMode(const Mode value);
void SetState(const State value);
}