101 lines
2.7 KiB
Lua
101 lines
2.7 KiB
Lua
intro_wait=40
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intro_step=0
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function intro_init()
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_update = intro_intro
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intro_wait=400
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cls(16)
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setdest(logo)
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cls(16)
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prnt("JAILGAMES",0,0,15)
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setdest(0)
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setsource(logo)
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sspr(0,0,36,5,28,35,72,10)
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setsource(tiles)
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fade.fadein()
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end
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function intro_intro()
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--text("JAILGAMES",40,30,15)
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text("presenta",48,50,14)
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intro_wait=intro_wait-1
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if intro_wait==0 or btnp(KEY_ESCAPE) or btnp(KEY_SPACE) then
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intro_wait=1
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_update = intro_update
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fade.fadeoutin()
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end
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if btnp(KEY_M) then
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mute = not mute
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end
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end
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function intro_update()
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if btnp(KEY_ESCAPE) then
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game_init(true)
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fade.fadeoutin()
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elseif btnp(KEY_SPACE) then
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intro_wait=1
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elseif btnp(KEY_M) then
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mute = not mute
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end
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intro_wait=intro_wait-1
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if intro_wait==0 then
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if intro_step==0 then
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cls(16)
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rect(15,3,113,53,2)
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camera(-16,-4)
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mapa_draw(10)
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rectfill(73,24,79,39,16)
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sspr(0,0,16,16,44,24,16,16,true)
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camera(0,0)
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intro_step=intro_step+1
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elseif intro_step==1 then
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start_scene(scenes.intro_01,58)
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intro_step=intro_step+1
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elseif intro_step==2 then
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cls(16)
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rect(15,3,113,53,2)
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camera(-16,-4)
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mapa_draw(10)
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rectfill(73,24,79,39,16)
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sspr(0,0,16,16,44,24,16,16,false)
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camera(0,0)
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intro_step=intro_step+1
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elseif intro_step==3 then
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start_scene(scenes.intro_02,58)
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intro_step=intro_step+1
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elseif intro_step==4 then
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cls(16)
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rect(15,3,113,53,2)
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camera(-16,-4)
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mapa_draw(10)
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rectfill(73,24,79,39,16)
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sspr(0,0,16,16,44,24,16,16,false)
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sspr(112,88,16,8,76,32,16,8,true)
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sspr(0,48,16,16,82,24,16,16,true)
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camera(0,0)
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intro_step=intro_step+1
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elseif intro_step==5 then
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start_scene(scenes.intro_03,58)
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intro_step=intro_step+1
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elseif intro_step==6 then
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cls(16)
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rect(15,3,113,53,2)
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camera(-16,-4)
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mapa_draw(10)
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rectfill(73,24,79,39,16)
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sspr(0,0,16,16,44,24,16,16,false)
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camera(0,0)
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intro_step=intro_step+1
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elseif intro_step==7 then
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start_scene(scenes.intro_04,58)
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intro_step=intro_step+1
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elseif intro_step==8 then
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playmus(audio_main_song)
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game_init(true)
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fade.fadeoutin()
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end
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intro_wait=50
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end
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end |