Files
cacaus/mapa.lua
2022-10-23 14:25:44 +02:00

100 lines
2.3 KiB
Lua

--mapa={}
tiletype={void=0,stair=1,switch=2,half=3,block=4}
function mapa_new()
for my=0,7 do
for mx=0,9 do
local mi=1+mx+my*10
mapa[mi]={}
for ty=0,5 do
for tx=0,11 do
local tile=255
if mx==0 and tx==0 then
tile=16
elseif mx==4 and tx==11 then
tile=16
elseif ty==0 or ty==5 then
if tx%2==0 then
tile=20
else
tile=21
end
end
mapa[mi][1+tx+ty*12]=tile
end
end
end
end
end
function mapa_save()
file = io.open("data/map.lua", "w")
io.output(file)
io.write("mapa={\n")
for i=1,80 do
io.write(" -- "..i.."\n {\n ")
for j=1,72 do
io.write(mapa[i][j]..",")
if j%12==0 then io.write("\n ") end
end
io.write("\n },\n")
end
io.write("}\n")
io.close(file)
end
function mapa_draw(hab)
for ty=0,5 do
for tx=0,11 do
local tile=mapa[1+hab][1+tx+ty*12]
if tile~=255 then
sspr((tile&15)*8,64+(tile>>4)*8,8,8,tx*8,ty*8)
end
end
end
end
function mapa_set_tile(hab,x,y,tile)
mapa[1+hab][1+x+y*12]=tile
end
function mapa_set_tile_by_index(hab,index,tile)
mapa[1+hab][index]=tile
end
function mapa_get_tile(hab,x,y)
return mapa[1+hab][1+x+y*12]
end
function mapa_cycle_colors(hab)
for i=1,72 do
local tile=mapa[1+hab][i]
if tile<4 then
tile=(tile+1)&3
elseif tile>=16 and tile<48 then
tile=tile+8
if tile>=48 then tile=tile-32 end
end
mapa[1+hab][i]=tile
end
end
function check_tile(hab,x,y)
local xx=min(11,max(0,flr(x/8)))
local yy=min(5,max(0,flr(y/8)))
--rect(xx*8,yy*8,xx*8+8,yy*8+8,3)
local tile=mapa_get_tile(hab,xx,yy)
if tile<8 then
return tiletype.half
elseif tile<15 then
return tiletype.stair
elseif tile==15 then
return tiletype.switch
elseif tile<64 then
return tiletype.block
else
return tiletype.void
end
end