- [NEW] draw::setZoom() i getZoom()

- [NEW] Ara amb F1 i F2 se pot fer zoom del contingut de la finestra
- [NEW] Ja es pot editar els camps de text (pero encara no es guarda a arxiu)
This commit is contained in:
2025-11-19 22:46:44 +01:00
parent 546ab9aa55
commit 19441c5289
6 changed files with 92 additions and 18 deletions

View File

@@ -9,9 +9,12 @@ namespace draw
SDL_Renderer *sdl_renderer {nullptr}; // El renderer de SDL
SDL_Texture *sdl_texture {nullptr}; // La textura a la que ho renderitze tot
SDL_Texture *sdl_source {nullptr};
float zoom = 1.0f;
void init(const char *titol, const uint16_t width, const uint16_t height)
{
zoom = file::getConfigValueFloat("zoom", 1.0f);
sdl_window = SDL_CreateWindow(titol, width, height, SDL_WINDOW_RESIZABLE);
if (!sdl_window) {
SDL_LogCritical(SDL_LOG_CATEGORY_VIDEO, "ERROR (draw::init): Failed to initialize window!\n");
@@ -32,12 +35,14 @@ namespace draw
printf("Using: %s\n", SDL_GetRendererName(sdl_renderer));
sdl_texture = SDL_CreateTexture(sdl_renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, width, height);
SDL_SetTextureScaleMode(sdl_texture, SDL_SCALEMODE_NEAREST);
}
void resizeSystemTexture(const uint16_t width, const uint16_t height)
{
SDL_DestroyTexture(sdl_texture);
sdl_texture = SDL_CreateTexture(sdl_renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, width, height);
sdl_texture = SDL_CreateTexture(sdl_renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, width*zoom, height*zoom);
SDL_SetTextureScaleMode(sdl_texture, SDL_SCALEMODE_NEAREST);
}
void quit()
@@ -49,6 +54,20 @@ namespace draw
sdl_renderer = nullptr;
}
void setZoom(const float value)
{
zoom = value;
file::setConfigValueFloat("zoom", zoom);
int w, h;
SDL_GetWindowSize(sdl_window, &w, &h);
resizeSystemTexture(w, h);
}
const float getZoom()
{
return zoom;
}
SDL_Texture *createSurface(const uint16_t w, const uint16_t h)
{
SDL_Texture *surf = SDL_CreateTexture(sdl_renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, w, h);
@@ -121,10 +140,11 @@ namespace draw
SDL_SetRenderClipRect(sdl_renderer, nullptr);
}
SDL_Point getWindowSize()
SDL_FPoint getWindowSize()
{
SDL_Point p;
SDL_GetWindowSize(sdl_window, &p.x, &p.y);
int w, h;
SDL_GetWindowSize(sdl_window, &w, &h);
SDL_FPoint p {w*zoom, h*zoom};
return p;
}

View File

@@ -10,6 +10,9 @@ namespace draw
void resizeSystemTexture(const uint16_t width, const uint16_t height);
void quit();
void setZoom(const float value);
const float getZoom();
SDL_Texture *createSurface(const uint16_t w, const uint16_t h);
SDL_Texture *loadSurface(const char* filename, const int transparent = -1);
void freeSurface(SDL_Texture *surf);
@@ -19,7 +22,7 @@ namespace draw
void setClip(const int x, const int y, const int w, const int h);
void resetClip();
SDL_Point getWindowSize();
SDL_FPoint getWindowSize();
void setColor(const uint32_t col);
void cls(const uint32_t color);

View File

@@ -1,5 +1,6 @@
#include "input.h"
#include <SDL3/SDL.h>
#include "draw.h"
namespace input
{
@@ -78,7 +79,7 @@ namespace input
{
float x;
SDL_GetMouseState(&x, NULL);
return x;
return x*draw::getZoom();
}
// Torna la posició Y actual del ratolí
@@ -86,7 +87,7 @@ namespace input
{
float y;
SDL_GetMouseState(NULL, &y);
return y;
return y*draw::getZoom();
}
// Determina si el botó del ratolí especificat està sent polsada ara mateix

View File

@@ -127,7 +127,7 @@ bool loop()
if (treeview::getSelected(0) > -1) {
if (treeview::getSelected(2) == -1) {
propertygrid::sectionProperty("ROOM:");
propertygrid::stringProperty("NAME", room["room"]["name"].get_value<std::string>());
if (propertygrid::stringProperty("NAME", room["room"]["name"].get_value<std::string>())) room["room"]["name"] = propertygrid::getStringPropertyResult();
propertygrid::stringProperty("BGCOLOR", room["room"]["bgColor"].get_value<std::string>());
propertygrid::stringProperty("BORDER", room["room"]["border"].get_value<std::string>());
propertygrid::stringProperty("TILESET", room["room"]["tileSetFile"].get_value<std::string>());
@@ -170,5 +170,8 @@ bool loop()
font::print("SELECTION", x, 5); x+= font::len("SELECTION")+12;
font::print("VIEW", x, 5); x+= font::len("VIEW")+12;*/
draw::render();
if (input::keyPressed(SDL_SCANCODE_F1)) draw::setZoom(draw::getZoom()-0.1f);
if (input::keyPressed(SDL_SCANCODE_F2)) draw::setZoom(draw::getZoom()+0.1f);
return true;
}

View File

@@ -11,11 +11,14 @@ namespace propertygrid
int y = 0;
int element = 0;
int max_elements = 0;
int editing_element = -1;
std::string editing_text = "";
int editing_finished = 0;
void start()
{
y = 48;
const SDL_Point win_size = draw::getWindowSize();
const SDL_FPoint win_size = draw::getWindowSize();
draw::setClip(win_size.x-propertygrid::width,y,propertygrid::width, win_size.y-y);
draw::setColor(0xff181818);
draw::fillrect(win_size.x-propertygrid::width,y,propertygrid::width, win_size.y-y);
@@ -31,26 +34,69 @@ namespace propertygrid
}
}
std::string stringProperty(std::string label, std::string value)
void doEditText()
{
const SDL_Point win_size = draw::getWindowSize();
uint8_t key = input::getKeyPressed();
if (key == SDL_SCANCODE_UNKNOWN) return;
printf("key: %i\n", key);
if (key==SDL_SCANCODE_BACKSPACE && !editing_text.empty()) editing_text.pop_back();
else if (key>=SDL_SCANCODE_1 && key<=SDL_SCANCODE_9) editing_text.push_back(char(key+19));
else if (key==SDL_SCANCODE_0 || key==SDL_SCANCODE_KP_0) editing_text.push_back('0');
else if (key>=SDL_SCANCODE_KP_1 && key<=SDL_SCANCODE_KP_9) editing_text.push_back(char(key-40));
else if (key>=SDL_SCANCODE_A && key<=SDL_SCANCODE_Z) editing_text.push_back(char(key+61));
else if (key==SDL_SCANCODE_RETURN || key==SDL_SCANCODE_KP_ENTER) editing_finished = 1;
else if (key==SDL_SCANCODE_ESCAPE) editing_finished = 2;
}
bool stringProperty(std::string label, std::string value)
{
bool result = false;
const SDL_FPoint win_size = draw::getWindowSize();
const int x = win_size.x-propertygrid::width;
draw::setClip(x,y,propertygrid::width, 24);
//draw::setColor(0xffffffff);
//draw::fillrect(x,y,propertygrid::width, 24);
font::print(label.c_str(), x+8, y+9);
if (editing_element==line) {
draw::setColor(0xff2a2d2e);
draw::fillrect(x+propertygrid::width/3,y,2*(propertygrid::width/3), 24);
font::print(editing_text.c_str(), x+8+propertygrid::width/3, y+9);
doEditText();
if (editing_finished!=0) {
if (editing_finished==1) {
result = true;
}
editing_element = -1;
}
} else {
font::print(value.c_str(), x+8+propertygrid::width/3, y+9);
}
draw::setColor(0xff000000);
draw::line(x,y+23,win_size.x, y+23);
draw::line(x+propertygrid::width/3,y,x+propertygrid::width/3, y+23);
font::print(label.c_str(), x+8, y+9);
font::print(value.c_str(), x+8+propertygrid::width/3, y+9);
int mx = input::mouseX();
int my = input::mouseY();
if (editing_element!=line && mx>=x && my>=y && mx<x+propertygrid::width && my<y+24) {
if (input::mouseClk(input::mouse::button::left)) {
editing_element = line;
editing_text = value;
editing_finished = 0;
}
}
line++;
y+=24;
return "";
return result;
}
std::string getStringPropertyResult()
{
return editing_text;
}
void sectionProperty(std::string label)
{
const SDL_Point win_size = draw::getWindowSize();
const SDL_FPoint win_size = draw::getWindowSize();
const int x = win_size.x-propertygrid::width;
draw::setClip(x,y,propertygrid::width, 16);
draw::setColor(0xff3c3c3c);

View File

@@ -4,7 +4,8 @@
namespace propertygrid
{
void start();
std::string stringProperty(std::string label, std::string value);
bool stringProperty(std::string label, std::string value);
std::string getStringPropertyResult();
void sectionProperty(std::string label);
void end();
}