29 lines
603 B
C++
29 lines
603 B
C++
#include "rooms.h"
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#include "enemies.h"
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#include "japi/draw.h"
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#include "japi/game.h"
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#include "images.h"
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bool loop();
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void game::init()
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{
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draw::init("DILEMMAKER v0.1", 640, 480, 1, false);
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game::setState(loop);
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enemies::load();
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rooms::load();
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images::loadPalette("./data/palette/zx-spectrum.pal");
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}
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bool loop()
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{
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//draw::cls(0);
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//rooms::drawFullMap();
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rooms::draw();
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draw::color(COLOR_BRIGHT_BLACK);
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for (int i=0; i<=32; ++i) draw::vline(64+i*16, 48, 256);
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for (int i=0; i<=16; ++i) draw::hline(64, 48+i*16, 512);
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draw::render();
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return true;
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}
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