19 lines
383 B
C++
19 lines
383 B
C++
#pragma once
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#include <SDL2/SDL.h>
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namespace gbscreen
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{
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void init(int mode);
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void reinit();
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void focus();
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void refresh(const uint32_t dt, const bool full=false);
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void redraw(const bool present=true);
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void present();
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void setTitle(const char* title);
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void incZoom();
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void decZoom();
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void toggleFullscreen();
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const bool getFullscreen();
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}
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