Files
gameboy/mem.h
Raimon Zamora f766c40cc7 - Comencem a implementar la memòria
- Afegim la boot rom, i el tetris pa anar probant
2025-01-13 21:57:50 +01:00

13 lines
247 B
C++

#pragma once
#include <stdint.h>
namespace mem
{
#define MAPPER_NONE 0
void init(const uint8_t* rom, const int size);
void reset();
uint8_t readMem(uint16_t address);
void writeMem(uint16_t address, uint8_t value);
}