- [NEW] El actors ja poden usar descriptors de jailmojis per a crear-se

This commit is contained in:
2025-11-11 13:15:38 +01:00
parent ed5acc7f50
commit 7767e81c88
4 changed files with 23 additions and 6 deletions

View File

@@ -26,14 +26,14 @@ game={
objects.list={}
--actors.main={name="jailer",x=43,y=25,o="u",gfx={x=32,y=0},level="vella"}
--game.init("vella")
actors.main={name="jailer",x=12,y=12,o="r",gfx={x=32,y=0},level="arq"}
actors.main={name="jailer",x=12,y=12,o="r",jailmoji="AHDJONAAAAFAACFBBO",level="arq"}
game.init("arq")
end,
startfromeditor=function(s_level, s_x, s_y)
flags={}
objects.list={}
actors.main={name="jailer",x=s_x,y=s_y,o="d",gfx={x=32,y=0},level=s_level}
actors.main={name="jailer",x=s_x,y=s_y,o="d",jailmoji="AHDJONAAAAFAACFBBO",level=s_level}
game.init(s_level)
--actors.main={name="jailer",x=8,y=12,o="l",gfx={x=32,y=0},level="arq"}
--game.init("arq")
@@ -48,7 +48,7 @@ game={
actors.init()
switches.reset()
if actors.main.level==levelname then
actors.add({name=actors.main.name,x=actors.main.x,y=actors.main.y,o=actors.main.o,gfx=actors.main.gfx})
actors.add({name=actors.main.name,x=actors.main.x,y=actors.main.y,o=actors.main.o,jailmoji=actors.main.jailmoji})
end
levels[game.level].load()