58 lines
1.1 KiB
Lua
58 lines
1.1 KiB
Lua
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function _init()
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menu_option=0
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sprites=loadsurf("sprites.gif")
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objectes=loadsurf("objects.gif")
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tiles=loadsurf("tiles.gif")
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setsource(tiles)
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local pal=loadpal("tiles.gif")
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setpal(pal)
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beat(6)
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fade.init()
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main_init()
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end
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function _update()
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update()
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end
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function text(txt,x,y,col)
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color(6)
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prnt(txt,x-1,y-1)
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prnt(txt,x,y-1)
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prnt(txt,x+1,y-1)
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prnt(txt,x-1,y)
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prnt(txt,x+1,y)
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prnt(txt,x-1,y+1)
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prnt(txt,x,y+1)
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prnt(txt,x+1,y+1)
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color(col)
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prnt(txt,x,y)
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end
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function main_init()
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set_update(menu_update)
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second_menu = {{"PEIV", function() end},{"TORNAR",show_main_menu}}
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main_menu = { {"JUGAR", game.restart}, {"EDITOR", editor.init}, {"EIXIR", quit}, {"TEST", function() menu.show(second_menu) end } }
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show_main_menu()
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end
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function show_main_menu()
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menu.show(main_menu)
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end
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function set_update(new_update)
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update=new_update
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end
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function menu_update()
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cls()
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color(1)
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prnt("JAIL'S ADVENTURE 2",10,10)
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end
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function getkeyval(str)
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local c1,c2=string.find(str,"=")
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return string.sub(str,1,c1-1), string.sub(str,c2+1)
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end
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