Corregido un bug que hacía que el modo demo mostraba los items restantes con el efecto que indica que ya se han recogido los necesarios para acabar el juego
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@@ -101,10 +101,10 @@ Demo::Demo(SDL_Renderer *renderer, Screen *screen, Resource *resource, Asset *as
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board.lives = 9;
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board.items = 0;
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board.rooms = 1;
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board.jailEnabled = options->cheat.jailEnabled;
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board.music = true;
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setScoreBoardColor();
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board.music = !debug->getEnabled();
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section.name = SECTION_PROG_DEMO;
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section.subsection = 0;
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}
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